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About this blog

Welcome to The Wonderful World of Pokemon! My name is RihannaRTT. You can also find me on twitter @RihannaRTT People affectionately refer to me as Paul, or FOTP's own Pokemon Master. This blog is inhabited far and wide by creatures called Pokemon. For some people, Pokemon are pets. Some use them for battling. For myself, I study Pokemon here in this blog. Featuring various Pokemon discussion topics and daily and weekly thoughts, a Pokemon legend is about to begin. A world of dreams and adventures await you. Let's go!

 

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Entries in this blog

Sword & Shield: May Recap

Hello Pokemonsters!    It's been a long three months since the first Sword & Shield trailer dropped. Since then, we've had very little information and are finally entering info season where reveals will be a lot more common. The first of these reveals will happen TONIGHT - at the Pokemon 2019 Press Conference; which will cover a range of topics of interest to Pokemon fans. This conference will take place at 9pm EDT tonight but is not expected to reveal major details on Sword & Shield. However, a Pokemon direct focusing on these games has also been announced for June 5th at 9am EDT. There's a range of possibilities about what might get revealed there, but first, let's recap the information we have so far. If you haven't seen the Sword & Shield trailer, you can view it below:       So where do we begin? Well, with all games, the main focus has to be on the Pokemon themselves; so here we have Grookey - the grass monkey, Scorbunny - the scorching fire bunny, and Sobble - the water-type sobbing bubble of sadness. Not much else is known about the starter Pokemon other than their designs and current typings thus far. While its currently impossible to say for sure, the suggestions for final-evolution typings include either Grass/Rock or Grass/Psychic for Grookey, Fire/Electric or Fire/Steel for Scorbunny and Water/Ghost for Sobble.      Next we'll look at the region itself. Behold the Galar region. Evidently based on the United Kingdom, there are different theories on whether the region is indeed flipped upside down or just jumbled about. However, the map shows that there's a hefty bit of countryside at the bottom of the map, and a very lake-district / Loch Ness feel above that. Followed by massively big cities in the upper half of the map as well as references to Stonehenge and other UK historical details. Finally, it should be mentioned that the region has been designed to follow the shape of a sword, but any reference to the Shield title is non-existent.      Some other important information from the first trailer includes; the return of old Pokemon in the new region (such as Pikachu, Hoothoot and Minccino) and the return to previous traditional game methods of random encounters, the potential heavy focus on train services - which may indicate a portion of the game or a fast-travel feature replacing Fly, character customisation which was later confirmed by newer screenshots, and... the grand return of Pokemon gyms. While no real information has come out about these gyms, we also see the player wearing a UK football-like uniform when entering a stadium (which possibly could be one of the gyms). These gyms will most likely play a bigger story focus than ever before.     That's all for the information from the first trailer. Whilst there wasn't that much concrete information displayed, there has been a lot of speculation after many potential hints being found within the trailer and the region map. However, I've decided just to leave this post as the facts for the current time being. With a 15 minute Pokemon Direct on the horizon for next week, there's bound to be many, many more facts in future. In the meantime, don't forget about tonight's press conference! That's all folks!
 

Pokemon Sun and Moon - Pre-Release Schedule

Hey y'all. This isn't any sort of a news post. But instead, I'll be going over Pokemon Sun and Moon's pre-release season and gathering when, what and where information was announced. If you're curious about X&Y's pre-release schedule, please see HERE. Without further ado, let's get on with it!    February 10
Magearna
  February 26
Game Name + Logos
Release Month
Concept Art of various titbits (The Region, Lillie, Pikipek)
  April 12
Magearna's typing revealed
  May 10
Region Name
Region Map (for Melemele Island only)
Box Art
First Look at Region
Kukui & Hala revealed
First Look at Mom & Hau
Starters
Legendaries
Character Customization
Release Date

May 13
Rockruff shown
  June 2
Full Regional Map
More info on Solgaleo & Lunala
More info on Kukui & Hau
Lillie revealed
Rotom Pokedex
QR Scanner + QR Codes
  June 11
More info on Rockruff
Komala
Zygarde Formes
Magearna Event
  June 14
Move Selection Screen Changes
Stat Changes Screen
Pokedex Screen
Pikipek
Yungoos
Grubbin
Battle Royale Mode
  June 15
Sun & Moon 3DS Revealed

June 30
Tapu Koko
Charjabug
Vikavolt
Drampa
Cutiefly
Togedemaru
Bruxish
  July 7
Salandit
  July 12
Mimikyu
Bewear

July 13
First Look at Z-Moves
First Look at Pokeride
Pokemon Refresh
  July 19
Wimpod
Bounsweet
Comfey
Mudsdale
Pokemon Global Link - Custom Competitions
Hyper Training
  August 1
Alola Forms Revealed
Alolan Sandshrew
Alolan Sandslash
Alolan Vulpix
Alolan Ninetales
Alolan Exeggutor
Oricorio
Gumshoos
Lurantis
Minior
Island Challenge
Trial Captains
Mallow, Kiawe, Lana and Sophocles shown
Totem Pokemon
SOS Allies
Island Kahunas
More info on Pokeride
More info on Z-Moves
  August 9
Sandygast
Palossand
Stufful
Wishiwashi
Alolan Meowth
Alolan Marowak
Team Skull, Guzma & Plumeria revealed
  August 10
Pyukumuku
  August 11
Alolan Raichu
Morelull
  August 18
Turtonator
  August 19
Crabrawler
  September 1
Alolan Rattata
Snorlium-Z
Pre-Order Bonus
Munchlax Event
  September 6
Type:Null
Jangmo-o
Alolan Raticate
Day/Night Mechanic Changes
Aether Foundation revealed
Lusamine, Faba, Wicke and Gladion shown
Zygarde Cells + Cube
Dexio & Sina revealed
Pokefinder
Ultra Beasts announced
Nihilego
  September 8
Samson Oak revealed
  September 12
Lycanroc (Both formes)
Buzzwole
Pheromosa
  September 20
Oranguru
Passimian
Pikanium-Z
Eevium-Z
Pokemon Bank Updates
  October 4
Dartrix
Torracat
Brionne
Festival Plaza
Poke-Pelago
Ash-Greninja
VGC Rules
QR Rental Teams
Global Missions
  October 7
Ilima shown
  October 12
Alolan Grimer
Hakamo-o
Kommo-o
Silvally
  October 14
Tsareena
Ribombee
Alolan Muk
Akala Island revealed
Olivia revealed
  October 17
Mareanie
  October 18
Sun & Moon Demo Released
Alolan Dugtrio
  October 20
Alolan Persian
  October 23
Shaking Grass mechanic
Info on Trials & Z-Crystal Rewards
  October 27
Decidueye
Primarina
Incineroar
Tapu Lele
Tapu Bulu
Tapu Fini
Cosmog
Battle Tree
Cynthia and Wally shown
Red & Blue re-designs
Communication Features
  November 11
Kartana
Celesteela
Necrozma
Guzzlord
Signature Z-Crystals for the Starter Pokemon
  November 14
Xurkitree
Z-Status Moves

November 18
Sun & Moon Released Worldwide   

RihannaRTT

 

A Return to the World of Pokemon

Hello Pokémonsters!      It's been a over a year since I've updated this blog and partially that comes down to a lack of new information during the follow-up years of each generation. I hope you all enjoyed Ultra Sun & Moon, and the new Let's Go series. But now, we're starting the hype train up again for a brand new generation.      A 7 minute Pokemon-specific direct has been announced for Pokemon Day tomorrow. It will launch at 6am PST / 9am EST / 2pm UTC. In addition, a 5 day week event will run starting tomorrow for Pokemon Day including a daily Q&A segment with Nintendo Treehouse.      See you tomorrow for the Pokemon Direct!   

RihannaRTT

 

#USUM: Rainbow Rocket, Ultra Wormholes & The Battle Agency

Hello. Little Mewtwonsters      A LOT has happened today and there are now THREE trailers we need to discuss as well as other little titbits from the Pokemon website. One of these trailers is in English and two are in Japanese but you really need to view all three of them to have a grip of what's going on. I'll link them below so watch them and then meet me after the jump!      Ok, so now that we're done with that. Where do we begin? Usually I'd go through each trailer one-by-one but there is SOOOO much to discuss this time. So instead, I'm going to discuss the main points first and then round off with little things from the website and the individual trailers. So strap yourselves in coz it's time for a journey through an ultra wormhole!     To the surprise of no-one with half-a-brain that's been updated on #USUM and its leaks, Team Rainbow Rocket is now confirmed. Giovanni is its leader! The team is made up of all teams from the past generations - excluding the Gamecube spin-offs. That's Giovanni, Maxie, Archie, Cyrus, Ghetsis and Lysandre. It also seems like Faba is somehow involved as the seventh member of the rainbow organisation. Giovanni and the other bosses - who allegedly come from universes where they actually completed their objectives - take over Aether Paradise, and after a breaking news segment, it's your job to stop them. Unfortunately for you, these bosses are now super-equipped with a new warehouse of traps, mega evolutions... and legendary Pokemon in their disposal; such as Giovanni using Mega Mewtwo Y.     Next up, let's look more into depth for Legendary Pokemon themselves. All past Legendary Pokemon - note, not mythicals - are now confirmed to return for Ultra Sun and Moon. Some of these are available in both games without any extra objectives (Mewtwo, Articuno, Zapdos, Moltres, Regice, Regirock, Registeel, Uxie, Azelf, Mesprit, Cresselia, Cobalion, Terrakion, Virizion and Zygarde). Some of these are version exclusive to Ultra Sun (Ho-Oh, Raikou, Groudon, Dialga, Latios, Heatran, Reshiram, Tornadus and Xerneas) or to Ultra Moon (Lugia, Entei, Kyogre, Palkia, Latias, Regigigas, Zekrom, Thundurus and Yveltal), and the remaining legendaries are available in both games but only when you have certain specific version exclusive Pokemon in your party. These ones are Suicune (Raikou and Entei), Rayquaza (Kyogre and Groudon), Giratina (Dialga and Palkia), Landorus (Thundurus and Tornadus) and Kyurem (Reshiram and Zekrom).      But how do you find these Pokemon? Simple. You travel on Lunala or Solgaleo through the Ultra Wormhole, and just like the Ultra Beasts' own environments, the legendaries also seem to be found in their own locations reminiscent to that of the original games. It doesn't seem to be a massive environment or a fully-fledge dungeon, but it seems similar to the Ultra Space equivalents that the likes of Pheromosa and Xurkitree are now found in.  As it stands, Lugia, Giratina and Mewtwo have been seen in their own environments.      Next, let's have a look at some other old Pokemon that you can get in a new way. These ones aren't really that old; they were established last year in Sun and Moon; Totem Pokemon. That's right, in Ultra Sun and Moon, you can now gain access to these Totem Pokemon. Instead of Zygarde Cells, this year, you are tasked with finding Totem Stickers which are scattered around Alola. And the more of these stickers that you collect, the more Totem Pokemon that you can unlock for use. So far, Gumshoos is available in both games while Lurantis is exclusive to Ultra Sun and Salazzle is exclusive to Ultra Moon. Interestingly, it appeared that Salazzle is no longer a Totem Pokemon in this game as Alolan Marowak is now the Totem at Wela Volcano Park, so either totems from both games are included or some other Pokemon who weren't previously totems will also have totem forms!      Now, let's look at something else that people have been asking for, for a very long time; the return of the Battle Factory. While not a direct copy of the Battle Factory, Ultra Sun and Moon have introduced us to a new facility; the Battle Agency. This facility allows you to rent Pokemon and battle in single battle style against opponents. Each player will use three Pokemon. These Pokemon will have pre-determined stats, movesets and items. By battling through the agency, you can battle other unique characters - like Sophocles - and earn rare items - such as gold bottle caps. As you continue battling, you will earn more powerful Pokemon to use and eventually earn a higher grade. In addition, this feature allows - and is encouraged - for multi-player use. By connecting with other agents online, you'll be able to rent even more powerful Pokemon.      Now, with the main reveals out of the way, let's look at some of the other changes we've seen so far for Ultra Sun and Moon. Firstly, let's begin with the English trailer. The only other thing here to note is that new Island Scan Pokemon are set to appear. From what we've seen so far, these include Charmander, Grovyle and Greninja!      Moving onto the Japanese trailer there's a lot of little things here. We get some new footage of Lusamine dangerously close to an Ultra Wormhole and still looking rather sinister. In the post-game episode, it seems like Team Skull's leader Guzma is helping you against Rainbow Rocket. It also shows a confrontation between the player, Lillie, Guzma, Lusamine and the members of the Ultra Recon Squad at the altar of the Sunne or Moone. Finally, the bottom screen menu in Ultra Sun and Moon looks a lot more exciting than it did in the original releases!     Ok, so that's all from me for today! It's only fifteen more days until Ultra Sun and Moon releases, and actually, I'm pleased - and surprised - to say that we'll have even more information coming in 8 days time; on November the 10th (5am UTC). If I had to guess, I'd say New Alola Forms and the 2nd battle facility will be revealed along with a few more Z-Moves. See ya then Lil Lusamines.  

RihannaRTT

 

#USUM: Corocoro Reveal Trailer

Hello, Little Luranti   Today, the Pokemon company revealed another trailer for Ultra Sun and Moon. It basically just recaps - and shows in more depth - the new information revealed in Corocoro's leak a few days ago, but since we haven't yet talked about that, have a look below and then see me after the jump! (The Hi Jump... Kick)   Ok, so there's only a little bit to talk about here. Firstly, Necrozma's new forms are confirmed - as leaked - to be the same typings as Solgaleo and Lunala were. However, each form gains the new move Photon Geyser. This move will be either special or physical depending on which of the two is your highest stat. In addition the necrotwins get their own Z-Moves that go off of Sunsteel Strike and Moongeist Beam. These are Searing Sunraze Smash and Menacing Moonraze Maelstrom. These moves do massive damage and also keep the base ability of the move; ignoring and suppressing the abilities of the target Pokemon!     Next up; this little guy returns; the Rotomdex and brings even more features this time. You can now bond with Rotom by answering his questions. His new power; the Roto Loto, allows you to spin his lottery for the chance of gaining some new Rotom Powers. These powers are like O-Powers from Gen Six but seem to be greatly improved with the chances of getting higher level wild Pokemon as well as many of the other returning O-Powers. Finally, Rotom allows you to use two Z-Moves in battle now... but it's expected this is just in-game. A true confirmation will likely be revealed later on.      Ok, so that's it for now. There's only so much they can show in Corocoro's limited pages. I feel like the next trailer will have a pretty big reveal and it will come either next Thursday or the one after. And of course, I'll be here to update you all again. Bye!     

RihannaRTT

 

#USUM: The Last Six Weeks

Good evening, my fabulous little Pokemonsters.     It's been a long time since I've done a post on this blog; roughly six weeks. It's certainly not for a lack of news either, I've just been so busy personally, that I had no time to update things. But after today's massive information reveals, I have little choice other than to make all of you aware of the reveals from today and over the last six weeks. So get your asses in gear, strap in (not strap-on) and get ready for the ride of your life.      September 13th     September brought, in-arguably, the biggest news of the #USUM hype season at the time. TWO new Ultra Beasts were shown. This is the first time ever that new Pokemon have been added to the roster within a generation. These Pokemon are UB-Assembly and UB-Burst; their codenames. UB-Assembly's Japanese translation is UB-Lay. Since the reveal in September, UB-Burst has been revealed to be Fire and Ghost-type with a new move; Mind Blown which sacrifices 50% of its HP to deal massive damage. It is based off fireworks, and the ghost-typing element seems to come from its ability to steal the vitality of others. UB-Assembly has since been confirmed to be Rock and Steel-type.        The other Pokemon reveals from the September trailer was the confirmation that the new forms of Solgaleo and Lunala are... not forms of Solgaleo and Lunala, but instead forms of Necrozma. The Dusk Mane form takes control of Solgaleo, and the Dawn Wings form takes control of Lunala. Interestingly, Necrozma also seems to inhibit the typings of the Alolan Legendaries. In today's trailer another update of this controlling sequence was shown with both the legendary and Necrozma being summoned at the altar, and their auras fighting it out.     In September, another unique Z-Move was also revealed. Lycanroc was given a unique Z-Move known as Splintered Stormshards which activates off the Rock-Type move; Stone Edge. And fortunately for everyone involved, Z-Moves don't miss. This move also adds to the effect in where it does damage, but also eliminates terrain effects such as Electric Terrain and Misty Terrain. It was also confirmed that all three Lycanroc forms will get the ability to use the Z-Move. It was also stated that the Rockruff gift gets Fire Fang or Thunder Fang; depending on the version of USUM that you purchase.     September 18th     The only news here was a new poster promoting Ultra Sun and Ultra Moon. But they say a picture tells one thousand words. And in this case, it certainly does. Firstly, Hau appears more serious in his demeanour; while Lillie seems to, not only, have toughened up a little bit, but also seems to now be holding a Poke-Ball; implying that she has, or will, become a trainer. Finally, a dark cloud is seen at the top and some new characters who are difficult to make-out from the poster, but were revealed today. We'll go onto them a little bit later.      September 22nd     But for now, let's talk about something hinted in a former trailer. In the trailer on September 13, a Mantine was wearing a ride-saddle at one of the beaches... and with this trailer, it now confirms that Mantine is a ride-Pokemon. Mantine will allow you to surf between islands, while also playing a fun mini-game. It also appears that you can encounter wild Pokemon and possibly trainers as well by surfing between islands during this mini-game.      Next up; the island challenge has returned but also changed. Firstly, Lush Jungle retains Lurantis as its totem Pokemon, but it now seems that there are wild Sudowoodo sprawling around Lush Jungle during the trial. Sophocles's trial on Mount Hokulani does appear to use Vikavolt, but a Togedemaru seems to be facing off with some Charjabug. Acerola's trial near Route 14 is the most interesting as she appears to be warning the player to get out immediately. Alolan Marowak is now also confirmed to be the totem Pokemon of Wela Volcano Park. Finally, Mina does indeed gain a trial in Ultra Sun and Moon.     The other main piece of information with this update is that the regional dex has over 400 Pokemon, compared to 302 with Sun and Moon. This is the second-highest ranking regional dex ever; bested by Pokemon X and Y's 450+ Pokemon. It also, now, appears to explain Kukui's "Alola is full of rare Pokemon" speech from the beginning of Sun and Moon; as trainers can find Tropius, Larvesta, Mareep, Larvitar and Zorua; as well as either Houndoom in Pokemon Ultra Sun, or Manectric in Pokemon Ultra Moon. It also seems that Alola Vulpix is once again said to be exclusive to the Sun variant, as Alola Sandshrew becomes exclusive to Moon again.      October 4th     A trailer was shown last night after a special on the Japanese TV show, Oha Suta. There's not much to discuss about this trailer because a lot of it was shown in more detail in today's much bigger trailer. However, there's a few scenes that were absent from today's information. And these were mainly the dialogue scenes. The main gist of it was the following; Kukui talked about an ancient story where darkness plagued the land and the legendaries of Alola fought against it with light, Burnet takled about how uncommon it is to see cracks in the sky, such as the Ultra Worm Holes, Guzma said something along the lines of "the enemy of my enemy is my friend", while Gladion mentions a possibility that his mother could also die. Meanwhile Lusamine is telling someone to get out quickly because "he's a monster".      October 5th     Finally, we're onto today's trailer. This was, without a doubt, the best trailer thus far and showcased so much about the games, their new characters, their plot and a new Pokemon. Let's begin with the new characters; The Ultra Recon Squad. These are mysterious people that dwell in an area called Ultra Megalopolis; a world where Necrozma has stolen the light. In Ultra Sun, you will meet Dulse and Zossie, and in Ultra Moon you will meet up with Phyco and Soliera. It is not currently known whether these guys are allies or enemies. These guys are also shown to battle using Ultra Beasts themselves.      Ultra Megalopolis will allow you to explore the Ultra Space in full. You can now fly through Ultra Space on Lunala, or ride through it on Solgaleo, and while also playing another cute mini-game, enter various portals that lead you to - as suspected when that Kartana image popped up a while back - the resident Ultra Space Lands of each Ultra Beast. From what we've seen so far, Nihilego remains as it was in Sun and Moon, whereas Xurkitree seems to be in some kind of Electric Jungle, and there also seems to be another sort of jungle and a volcano; where Buzzwole appears to hail from. Pheromosa seems to be in a desert with sandcastle like buildings that look like she's on Planet Namek from Dragonball-Z. Because... talent?     ... and there's one thing left to discuss... or one Pokemon, I should say. Welcome UB-Adhesive to the roster. A Poison-type Ultra Beast. UB-Adhesive is said to display many emotions and can understand human speech if it spends enough time together with mankind. It's head is filled with poisonous venom and it fires this venom at its targets through the needles on its head and body.      Well, that's us finally done for today. Looking back, it's amazing how much new info was shown over the last six weeks. Now, onto the future weeks; it appears likely that new information will come in roughly 2 weeks or so, and then we'd expect a final bit of information in November. If I had to guess, I'd say new Alola Forms and a new battle facility, but that's a guess only. I'm also going to attempt (keyword) to post more on this blog with the Type Tourney series. Leave some discussion and comments down below. See y'all around lovelies.  

RihannaRTT

 

#USUM: August Recap

Good Evening, Little Eclipses
 
As the sun and the moon crossover, there's no better time to recap the events of the past week involving the newest set of Pokemon games; Ultra Sun and Ultra Moon. There have been three different "trailers" revealed over the weekend; all with different information (and a lot of hidden secrets) that you may not have noticed. Firstly, let's look at the biggest trailer:     The above trailer was released first on the Friday. The trailer goes by incredibly fast but let's look more in depth into it. First of all you are seen getting your starter Pokemon on Route 1. Similarly to Pokemon Platinum, this is a different location than the original game. Next, we see a Rockruff that appears to follow the trainer. However, there is as of yet, no confirmation that following Pokemon returns. It may return for Rockruff only, or for a select group, or this could just be a Rockruff in the overworld being tested for the future, or to add to the atmosphere of the game. We also do see three Exeggutor shown at Exeggutor Island which are a lot more dramatic than in the original releases; so it may purely be an atmospheric choice.      Next up we see Kahili - the Elite Four member - in a cave of some sort. She appears to be doing a pose for a Z-Ring. Perhaps she is teaching us the Flynium-Z and giving us the crystal with a more active role during the game... or maybe an exclusive Z-Move for a Flying-type Pokemon; Toucanium-Z perhaps? Afterwards, we see this dude. His name is Ryuki. For those who don't know who he is, you could battle him during your Title Defense of the League in Sun and Moon. He's a Dragon-type trainer. This is the same dialogue he uses in Sun and Moon but the location is new... but it also isn't....     If you don't recognise the above image, you're not a Pokemon fan; pure and simple. The above image obviously shows the inside of the Vermilion City Gym from the original Pokemon Red and Blue games. What's interesting is that the building that Ryuki is in, has trash cans lined along the floor like the Kanto Gym and also seems to have the same layout, trainer design and even the windows. This was the first hidden detail that was picked up from the trailer. Does this mean we're going to Vermilion? It could, but I'd say it's unlikely (and what would a Dragon-type trainer be doing in an Electric-type gym?). It's certainly a homage to Surge's gym but whether he returns, and what the purpose of the building is... we'll have to wait and see.      Next, we're shown a few small differences as well as the full New-Alola Map. Firstly, in some sort of Aether-style camper, we see an Alolan Vulpix in some kind of cutscene. We also run past an area that we'll go into more detail with later, and we're given confirmation on the Lycanroc Dusk Form's typing and ability. In addition, we see the new trainer designs of the main characters. But the above map is a focal point; in addition to the glaringly obvious purple portal above Poni Island, there are a lot of small changes from the original Alola Map; with new beaches, new buildings and the like popping up. But let's look at one area in a bit more detail...     Let's talk about the above location. Obviously, it's some kind of forest. At first glance, we might skip over it in the trailer and not think of the significance; or just come to the early conclusion that it could be Mimikyu's totem location this time around. However, there's actually something pretty significant here. Look at the highlighted area of the tree. Do you see anything? No? Look closer. Still nothing?..     How about now? It looks like Kartana; the Ultra Beast. Perhaps this is Ultra Space and this is it's location. Either that, or perhaps they invaded Earth. At first, I thought that it's just a collection of pixels; but the extended bladed arms and the orange shoulder pads are truly hard to mistake. It also seems like the flowers that are sprawled around are in the shape of Kartana too; possibly blooming before they become fully grown? We won't know until the future, but it's definitely something to keep an eye on.      The above trailer is the Japanese equivalent of the English trailer we've just discusses. However, there is one major difference. The Z-ring is much differently colored and shaped to the original in Sun and Moon. The Pokemon website also states that Z-Moves will provide more variety, and there'll also be new Z-Moves added into Ultra Sun and Moon. The first of these was revealed at Worlds on Friday during the opening ceremony. It is for Kommo-O; Clangorous Soulblaze; a Dragon-type Z-Move that seems to be activated by Clanging Scales. It hits both targets in a double-battle, and afterwards provides a +1 boost to all stats. You can watch the Z-Move in action below:     So we're done now right? Not even close. Next up is a new feature that has been added. It wasn't revealed by GameFreak themselves but by GameInformer who have done a lot of videos on GameFreak recently, and this was one of the small features they were allowed to show. In the building that the player character ran past in the first trailer, the new feature is available. It's called Alola's Photo Club. It allows you to take and upload pictures of you with your Pokemon. It's basically Pokemon Musical / Dress-Up from the Gen 5 games with extra additions. Maybe it's not something that we'll spend much time in, but I'm sure the younger generation will enjoy it very much. You can watch the interview and the footage below:     Finally, there's one last thing to discuss. The Pokemon website shows the player character confronting Necrozma at the Altar of the Moone / Sunne where you battled Lunala or Solgaleo in the original games. It definitely seems that Necrozma has a massive purpose for this game; perhaps even the cause of the portal on Poni Island and the reason for Solgaleo and Lunala getting covered in armor. You will notice at the end of the first two trailers, that when the box arts are shown, this is also seen behind it:     When you combine the edges of the box arts, you also get the same image. It seems like a face of something. There's tons of speculation but the one with the most weight is that it's a form for Necrozma; possibly a pure-light form, and the original Necrozma was stuck in his prism armor; and this is the purest form of Necrozma. I honestly really like this idea, and I hope we see it happen - perhaps after the above confrontation with Armored Necrozma. Alternatively, there's been suggestions of formes for Deoxys or Arceus. But with Pokemon, you never know, so we'll just need to wait and see!      Ultra Sun and Moon will be released on November 17th. If you're as hyped as I am, leave a like below and comment. It's also important to note that Gamescom is around the corner (either Wednesday or Thursday) and we've had information here in all three prior games of the 3DS era, so we may get a small reveal. If we don't, then keep an eye out around early September, because reveal season is well underway! See ya next time!       

RihannaRTT

 

The Rock-Type Tourney

Welcome, Pokemonsters, to one entry of The Type Tourneys blog series. This series is a theoretical series based on the idea of an in-game Friendly Competition where only Pokemon of one given type can compete. Each entry in the series will detail a general overview of the type and my predictions for what the main competitors and top tier threats in the tier. You guys can then discuss with me and tell me if you think I'm right, wrong or missed something crucial. More information on the series can be found at this link. The general rules for each tournament would be as follows:
  Double Battles Format; Bring 6, Use 4 All Pokemon allowed; Includes Legendary and Mythical Pokemon All Moves, Abilities and Items are allowed; Includes Type-Changing Moves and Abilities Duplicate Pokemon and Items are allowed. (Due to restrictions, as we probably won't be able to officially ban them) No Smogon Clauses; i.e. Sleep Clause, Recovery Clause, OHKO Clause, etc. Pokemon with type-varying Forms may only participate in the correct Type Tourney; i.e. Alolan Vulpix only in Ice and Arceus-Ghost only in Ghost, etc. Mega-Form Pokemon are regulated by their base form; i.e. Mega Gyarados (Mega: Water/Dark, Base: Water/Flying) is allowed in Water and Flying, but NOT in Dark, etc.
  Average Stats: 66 HP, 91 Atk, 107 Def, 60 SpA, 74 SpD, 51 Spe
Weaknesses: 
Resistances:    Without further ado, let's begin the discussion on the Rock-Type in itself. As seen above, the Rock-Type is essentially a very ugly physically-based type. Therefore, Special moves could be more prevalent than in the other type tourneys; but only from good users of special attacks. It's also important to note that Sandstorm - and by association Sand Stream - will boost the special defense of all Rock-Types by 50%. The speed stat is also very low, meaning that fast mons will generally have an advantage - except in certain Trick Room situations. Finally, we see which attack types could be run extensively in this tournament. It's also important to note that Rock-type attacks are neutral on Rock-Type Pokemon; so the STAB boost could come in handy, in certain cases. Let's look at some of the picks for major threats:    Arceus (Rock) While allowing Legendary and Mythical Pokemon may end up being controversial, it's only fair to have a proper type showdown with them all included. And unsurprisingly, Arceus is possibly one of the major players. The first reason is that it has the highest BST of all Rock-Types, sitting at a 720 base total. Arceus is also extremely unpredictable because its movepool is so chock-full of coverage moves; it gets moves for each of the types that Rock is weak to; Surf/Aqua Tail/Waterfall (Water), Energy Ball/Giga Drain/Bullet Seed (Grass), Earthquake/Earth Power (Ground), Brick Break/Focus Blast (Fighting) and Iron Head / Flash Cannon (Steel). It also gets set-up potential with Swords Dance, Cosmic Power or Calm Mind, the ability to burn opposing threats with Will-O-Wisp, the potential to ruin Sand-users with Sunny Day or Rain Dance. In addition, it gets various methods of speed control - a very important ability in doubles - with Tailwind, Trick Room and Bulldoze or Icy Wind. It's one drawback is that Arceus can only run one of two items; Stone Plate or Rockium-Z. Rockium-Z will not affect Judgement's type but it does get Stone Edge and Rock Slide if it wants a STAB move. This does make it predictable and lowers the potential for using Z-Moves of other types, or running various berries,  leftovers or choice items, but even still, Arceus looks to be one of the most threatening Pokemon here; for sure. 
Diancie Another mythical Pokemon that could be extremely scary. Diancie has absolutely insane bulk; with 150 Defense and Special Defense. However it is outclassed by a few other Pokemon in the highest Defense stat category, and outclassed by Shuckle for Special Defense. Then, you look at Diancie's attacking capabilities with both Special and Physical hits having a base 100 stat. Now, type-wise, she's not brilliant for offensive-types. The only real super-effective type she gets is Ground - with Earth Power. Earth Power will not hit the Rock and Flying dual-type Pokemon in this Tournament, but Rock-type moves such as Power Gem and Diamond Storm will hit them super-effectively. In addition, Diancie gets STAB Moonblast; something which can be used to hit threats like Tyranitar and Terrakion for extreme damage. Other options include Dual Screens, Calm Mind, Heal Bell and oh yeah... Trick Room. Diancie has a speed stat of 50 which makes her the joint-slowest user of Trick Room. Oh and by the way, Mega Diancie, if you want her, has the highest base Special Attack (by a good 33 points) of all Rock-Type Pokemon. Who needs coverage after all?   Terrakion Close Combat, hi. That's basically it. Terrakion has an insane 129 base attack and a very fast 108 speed. With Close Combat hitting the majority of the tournament for high power super-effective damage, Earthquake and Iron Head hitting the rest, and then comes the options of a Rock-STAB move, Protect, Substitute, Swords Dance or even Taunt. While some Pokemon like Mega Diancie outspeed Terrakion, a scarfed Terrakion will always outspeed Diancie and has a 4x effective move in Iron Head. It's also important to remember that in Doubles, Justified can be very scary particularly with the new Dark-type move; Brutal Swing, to boost Terrakion's power. In general, Terrakion is a Pokemon that has one job, and does it well. But that's all it needs.    Sand Stream Sand Stream is an ability that creates an auto-sandstorm for five turns whenever the Pokemon who holds it enters battle. Sandstorm is known to chip away health from Pokemon that aren't Rock, Ground or Steel-type. The problem here is that every single Pokemon is Rock-type; so why use it? Because Sand also boosts the SpDef stat of Rock-Types by 50%. This could be used in combination with physical hitters to allow you to hit your opponent hard with physical hits, while they struggle to take your Pokemon out with Special moves. Tyranitar, in particular, is probably a better choice since it also has a Mega Form which has the second highest base-Atk of all Rock-Types (and only beaten by 1 point). It also gets Dragon Dance; a move that can be scary if left unchecked. However, if the 4x weakness to any Fighting-type move puts you off, then Gigalith is a nice alternative.    Flying-Types   This is probably a shocking option because Rock/Flying types are automatically weak to STAB Rock moves making them a huge target. However, not all Pokemon tend to run Rock moves if they think they can get away with coverage moves only. Also, a lot of Rock-types may just carry Earthquake; a move that these are immune to. Aerodactyl is the fastest Rock-type Pokemon of all, and it's mega evolution has an even higher Speed-stat; and gains Tough Claws. It can also run Earthquake and Aqua Tail itself, and gains the move Sky Drop - which while Not Very Effective on Rock-Types - will negate opponent's moves if used correctly. Tailwind is also a nice option to set up speed in difficult situations for the rest of the team. Minior and Archeops can be useful too but Aerodactyl seems like the best pick here.    Cradily Perhaps a shocking pick here, because Cradily is not the strongest, nor the fastest, nor the slowest, nor the bulkiest. But, what Cradily does have going for it, is that it's the only Pokemon with a STAB Grass-type move in the Tournament. In addition, it also gets the Storm Drain ability which makes it immune to Water-type moves. Cradily gets STAB on the likes of Giga Drain, Energy Ball or Seed Bomb, as well as getting a Water-type move in Brine and both Earth Power and Earthquake for coverage. It can also set up major defenses with the likes of Barrier or Amnesia, can sit behind a Substitute, can Toxic foes and stall them with Synthesis or Recover, and it can even pull out Mirror Coat if your opponent tries to hit it with special moves. It's the one to watch here, honestly.    Aggron I can hear you all gasping and serving severe confusion after this choice. You'll be immediately trying to clock me with the possiblity of a 4x hit from Ground or Fighting types. While, yes, that's true, it's also not. Aggron has a Mega Evolution; and when it mega evolves, it loses its rock-type. This makes it pure Steel-type and it has the ability Filter, which reduces damage to 3/4 by super effective hits. Not to mention, it ties Shuckle for the highest Defense stat in the tier and carries STAB Heavy Slam or Iron Head off an insane 140 base attack. While specially, it's not outstanding, it can certainly be clutch if there's mainly physical hitters on opposing teams.    Water-Types Water is super-effective on Rock... that's it. Having a STAB water-move is going to - likely - be more useful than having a non-STAB one. In addition, these guys also only take neutral damage from a Steel-type move. However, they do take 4x damage from Grass-type users, either in the form of Cradily, or others using non-STAB Grass-Type moves. Realistically, Omastar looks to be the best bet here, with the option of Shell Smash, and then a complete sweep with its massive Special Attack stat, combined with STAB from Hydro Pump and the likes of Ice Beam or Earth Power to hit Cradily hard. The others could find their uses too if more bulk, or more physical preference is needed.    Sturdy All of the above have the potential for one of the most annoying abilities in the entire game of Pokemon; Sturdy. I'm sure those of you who've played a game from Gen 5 onwards know exactly what I'm talking about. Before Gen 5, Sturdy only activated on OHKO moves like Horn Drill. But since then, Sturdy became the bane of everyone's existence by guaranteeing survival from the first hit - almost like a focus sash. Now, a lot of these Pokemon have major weaknesses that can be played around, but never underestimate the threat of a Sturdy Pokemon who could set up something with their turn to allow other teammates to shine through.    Niche Picks These two have been grouped together because they're going to tend to be niche picks. Rampardos has the highest base Attack of all Rock-type Pokemon and also carries the insane Sheer Force ability. Pairing this with a Life Orb allows Rampardos to increase his damage output by 1.69x without taking recoil - from moves that have added effects; such as Iron Head. However, it is a slow Pokemon, and even with a scarf, will not outspeed the fastest threats. Unfortunately a lot of Rock-types are slower than it and it maybe can't do the job either in Trick Room. Whereas Nihilego is a decently fast Pokemon with the second highest base Special Attack of all Rock-types (second to Mega Diancie). The main draw here would be the use of Beast Boost, the move Grass Knot to hit most Rock-types, and then Thunderbolt to hit Fliers and Hidden Power Ground or Fighting for Steel-types; for lack of a better option. It also does get Brutal Swing to pair with Terrakion, and Toxic Spikes can be extremely annoying to deal with. However, Nihilego is frail defensively and is 4x weak to the likes of Earth Power and Earthquake. Both of these can work with support, or can support teammates, but aren't the absolute top tier here.   
  So, tell me what you think? Am I spot on, did I miss something, do you disagree? What team would you think about running in a Rock-type Tourney; if we ever got the feature updated in a future game. Let me know down below bbs. Next up is the Water-type; see ya then! 

RihannaRTT

 

The Type Tourneys: The Series

Hello, my fellow Pokemonsters!    As we wait for Ultra Sun and Moon, let me tell you about a feature of Pokemon Sun and Moon. It's called "Friendly Competitions". One of the features I forgot about for a while as it wasn't in effect immediately, and came out later with a PGL update. The PGL is known as the Pokemon Global Link where you connect your game to through Festival Plaza and it keeps records of your playthrough and your participation in the official Online Competitions (such as Tiny Tourney and Weakness Cup). But it also hosts a setting called Friendly Competitions. The screen on the PGL for which can be seen below:   In theory, this seemed like an absolutely brilliant idea which could spawn creativity and longevity for the game. But in actuality, it's worse than a Verlisfy moveset. The main cause of this is the absolute lack of creativity. With this feature, when it comes to selecting eligible Pokemon, you are only able to select between Alola Dex or National Dex, and decide whether Major Legends can be included or not. That's all. Oh and you can select whether you allow items, disallow them, and the same for Mega Stones, and I believe Z-Crystals. Wow, so... extensive. I don't like attacking GameFreak coz they do a great job and people whine about the most asinine things, when they've never actually put out a game that I don't like... but this was honestly so badly done. A brilliant concept with terrible execution.    So... how do they fix it? Well, here's what I'd like them to do. They should have an actual filter for Pokemon on a 1 by 1 basis, that allows you to go through the whole National Dex and choose which Pokemon are allowed and disallowed by clicking on them. And they should make sure not to restrict it either (i.e. don't try a "you can only ban 100 pokemon" feature mess). Ideally, they'd do the same with Items, but it's not required. Of course, they could do the same for every ability and move in the game too but that's just... much. I'm only really interested in the Dex Selector tbh - and maybe items in some cases. If this doesn't end up being added to in Ultra Sun and Moon, well that's a shame, but if they do expand on it, I'll be a very happy boi.    I'm sure that most of you are asking yourselves what the point of this "series" is, at this point, or just wishing I'd stop typing endlessly, but poor you, I'm not going to. However, I will explain the reason and it's something I've been thinking about for a while. Whether or not this feature gets updated in USUM is irrelevant, but if it does get added, maybe it's something we can actually do. I was thinking of - as the blog post's title suggests - a Type Tourney; where in each one you can only use Pokemon of that one type. In general, the rules for each type tourney would be something like this:   Double Battles Format; Bring 6, Use 4 All Pokemon allowed; Includes Legendary and Mythical Pokemon All Moves, Abilities and Items are allowed; Includes Type-Changing Moves and Abilities Duplicate Pokemon and Items are allowed. (Due to restrictions, as we probably won't be able to officially ban them) No Smogon Clauses; i.e. Sleep Clause, Recovery Clause, OHKO Clause, etc. Pokemon with type-varying Forms may only participate in the correct Type Tourney; i.e. Alolan Vulpix only in Ice and Arceus-Ghost only in Ghost, etc. Mega-Form Pokemon are regulated by their base form; i.e. Mega Gyarados (Mega: Water/Dark, Base: Water/Flying) is allowed in Water and Flying, but NOT in Dark, etc.   In short, even though these may not happen in USUM or ever in the future, this series will be a theoretical-based series, where I will be going through each of the potential Type-Tourneys and identifying what I believe would be top-tier threats and the most prominent Pokemon in the tier; almost like a prediction, and y'all can discuss each one and tell me if you think I'm right or wrong. But how, oh how, will I determine which order we're going in? Well, I have the perfect solution...     Meet a particular set of very well liked, respected and famous characters. The Gym Leaders. Each Gym Leader in Pokemon also has their own specific type. And why not go in the same order that these Gym Leaders appear throughout the regions. The first two games alone have 16 differently typed Gym Leaders, with X & Y adding a Gym Leader for the fairy-type; which leaves one type without a Gym Leader (do you know which?) - which will be done last. The order of the gym leaders, and the links to each of the future posts, can be found below:    The Rock-Type Tourney 
 The Water-Type Tourney 
 The Electric-Type Tourney 
 The Grass-Type Tourney 
 The Poison-Type Tourney 
 The Psychic-Type Tourney 
 The Fire-Type Tourney 
 The Ground-Type Tourney 
 The Flying-Type Tourney 
 The Bug-Type Tourney 
 The Normal-Type Tourney 
 The Ghost-Type Tourney 
 The Fighting-Type Tourney 
 The Steel-Type Tourney 
 The Ice-Type Tourney 
 The Dragon-Type Tourney 
 The Fairy-Type Tourney 
 The Dark-Type Tourney 

See ya there!

RihannaRTT

 

#USUM: Dusk Form Lycanroc

Hello, you smelly Pokemonsters   Today we were blessed with a few announcements. The cover of Corocoro was revealed. While it was originally dismissed as not relevant, it later seemed like - on closer inspection - there was a new Lycanroc form on the cover which looked like MIdday Form, with green eyes, and a red body. Then, we were informed that Pokenchi would be airing at 8am JST with the world premier of Ultra Sun and Moon news - or more properly a "shocking announcement" - which also had bearing on the anime.    This video showcases a scene from the preview of the next Sun and Moon anime episode - due for airing on August 10th - where Rockruff was stated to evolve. For those not in the know, Rockruff has been close to evolving for almost 20 episodes and has been meeting with both Lycanroc, unsure of which it will evolve into. And on Pokenchi tonight, it was revealed that Rockruff will evolve into a new form. The Dusk Form.      The Dusk Form - as expected by Corocoro's cover - seems to take Midday form's stance, and use a coloration that is a mixture of both the red Midnight form and brown Midday form; as well as having the green eyes shown in the anime trailer, and a little bit of extra white fur. Not a massive change, but one that should have been expected. It's also important to note that we know nothing about the typing, stats or abilities of the new Lycanroc yet, but we do have one bit of information on its evolution method. The Pokemon website states:   "You can't get Dusk Form Lycanroc on your team by ordinary methods, such as discovering the mysterious Pokémon in the wild."   The above quote is interesting as it is a bit open-ended and doesn't outright confirm or deny whether Rockruff can evolve into Lycanroc normally in-game. It could mean that Lycanroc CAN evolve from Rockruff, but that you just can't find wild Lycanroc (Dusk Form) in the wild. Note that in SM, you can find both forms at Vast Poni Canyon. Alternatively, it could also mean that it's an event-exclusive form - like Battle Bond Greninja - wherein it can only be obtained via an event of some sort. We won't know until more information is released.      So to answer the question of when the next information is coming... we don't know an exact date; but we know some possible ones. If Corocoro reveals any extra details on this Lycanroc or anything else, it should leak earlier this month because of a holiday in Japan - so between the 8th and 10th. Next, a new anime episode's tv guide does state that Mimikyu's disguised gets ripped (for the episode on the 17th) so it is not impossible to think a new form of that could be revealed next, next week. Finally, Worlds VGC runs from the 18th to the 20th, and that's where I would expect an actual trailer for Ultra Sun and Moon, if one isn't shown beforehand.    That's all from me. See y'all soon.   

RihannaRTT

 

Pokemon Direct 6.6.17 | New Games Announced

Welcome back, my pokesisters.     It's been a good few months since I've last talked to you, and in that time we've had irrelevant news about Pokemon events and movies, different playthroughs of Pokemon games and endless discussion about the cutscenes in Pokemon Sun and Moon. But today was different; we were shown a Pokemon Direct by Nintendo's Youtube channel; which announced new Pokemon games on different platforms. You can watch the Direct at the link below:     As you can see there were some new games announced. The first was 'Pokemon Tournament DX'; an updated title of 'Pokemon Tournament', for release on the Nintendo Switch. The second game is the upcoming 'Pokemon Ultra Sun and Ultra Moon' on the Nintendo 3DS family of systems. Finally, the Nintendo Virtual Console will also start hosting the 1999 games, 'Pokemon Gold and Silver' in September this year. We'll go into detail about each of them today!      As previously stated, the 1999 releases of 'Pokemon Gold and Silver' will be released to the Nintendo 3DS Virtual Console later this year. These will be released in their original form just like 'Pokemon Red and Green, Pokemon Blue and Pokemon Yellow' last year as downloadable releases for the Virtual Console. These will also be compatible with Pokemon Bank in the future to allow transfer of these Pokemon and finally allow connectivity across all seven generations. The Virtual Console issues of 'Pokemon Gold and Silver' will be released on September 22, 2017.      Next up; 'Pokken Tournament DX'; another game that will release on September 22, this year. This game is an updated version of 'Pokemon Tournament' for the Wii U and certain Arcades; and is being released on the Nintendo Switch console; as Pokemon's first entry there. It comes with all characters from the Wii U version, Scizor, Darkrai and Empoleon from the Arcade version and the new Generation 7 Pokemon; Decidueye. New support Pokemon will also be added; and all of these support Pokemon and playable Pokemon will be available right from the get-go of the game. New modes will also be added such as Team Battle Mode and Group Battle Mode; as well as the ability to watch replays. 'Pokemon Tournament DX' launches on September 22.      And finally, the news that we're all here to Witness (buy it on iTunes on June 9th); 'Pokemon Ultra Sun and Ultra Moon'; the newest main series games. These titles are an "alternative storyline" of 'Pokemon Sun and Moon' - which implies that they are more resemblant of 'Pokemon Platinum' than 'Pokemon Black 2 and White 2' - and will be released on the Nintendo 3DS worldwide on November 17th this year!      First up, we have these alternative designs of the box legendaries Solgaleo and Lunala. These appear to be new forms which have something to do with the legendary Pokemon, Necrozma; as they seem to have absorbed its prism armor. In addition, the undersides of these Pokemon now seem to have a much more "fire and ice" coloring than their original counterparts. Both of these are sure to play a significant role within the game.      Going through the trailer with immense detail. we see that we start in what appears to be the same house as in 'Pokemon Sun and Moon', and Route 1 appears to be slightly more vibrant color-wise. We have a Wingull fly over our heads and bypass a lady with an Alolan Meowth. Later, we are seen with all three starter Pokemon in a location that could be Iki Town, or could be further down Route 1. Then we are shown a ranch filled with Pikachu, a caretaker in a green top and a pond with a waterfall. We are then shown an angry Togedemaru, a Mimikyu swooping down from above, and showcasing its undercloth, and a pouncing Lycanroc (Midday Form)l all in different locations - a grey building (Mt. Hokulani Observatory?), a dark forest (unknown location; possibly Lush Jungle or Verdant Cavern?) and then a mountain-esque area (Vast Poni Canyon?).. Finally, we see the alternative box legendaries and a the male trainer wearing a black Z-ring surrounded by prismatic colors.      Masuda then talks about the games themselves. While he's doing this more images are shown; we see an area with a Pikachu caravan, a little lake (which appears to fall into a waterfall), and then Pikachu and Slowpoke on the other side. I believe this could be a previously unexplorable area on Melemele Island where the waterfall leads to; close to Iki Town. He also states that this game is an alternative story taking place in the same world as 'Pokemon Sun and Moon' but featuring Pokemon that didn't appear in the original versions. This more-than-likely means either a) New Alola Forms, b) Pokemon that weren't in the Alola Dex before, c) New Forms for Gen 7 Pokemon, d) all of the above. Don't get any hopes up about new actual Pokemon designs as I think they'll be wasted until we have any evidence to the idea. He states that New Features will be added to the title as well.      That's all from me for today. Be on the lookout for any more news over the coming weeks; we still have E3 and Corocoro but don't expect too much, if anything, from there at this stage. Are you expecting new mega forms, new alola forms, new Ultra Beasts plots? Do tell all, and don't forget to pre-order 'Pokemon Ultra Sun and Ultra Moon'; out November 17!  

RihannaRTT

 

2017 International Challenge: February | Feb 24 - 26 | Registration: Feb 16 - 23

The third official Battle Competition for Sun and Moon will be underway in February. The 2017 International Challenge: February Edition will use the same rules as Video Game Championships and counts towards your Championship Points if you intend to compete in VGC later this year. For the rest of us, this is our chance to get the Beedrillite and Mawilite mega stones which are prizes for entering into the competition. The rules for the competition are listed below:   The February International Challenge is a 3v3 Double Battle format; where you can battle 15 times a day (45 in total). Pokemon will be reset (up and down) to level 50 for this competition. Only Pokemon caught in Sun and Moon between Pokedex Numbers 001-301 can be used Zygarde, Cosmog, Cosmoem, Solgaleo, Lunala, Necrozma, Magearna and all Island Scan Pokemon are banned.  Item usage is permitted but mega stones are banned.  You cannot use two Pokemon with the same dex number or two or more of the same held item.   More in-depth rules and regulations will be announced shortly. The competition will take place between February 24 and 26 (UTC timezones). Note that if you fail to make your fifteen battles, they will carry over to the next day; however you will not be able to battle after 23:59 UTC on January 26. Sign-ups take place between Feb 16 and Feb 23. If you're unsure how to sign-up; use this short list of pointers:     Step One: Before the competition begins, go to the festival plaza. Then go online. Click Battle on the touch screen and then 'Download Rules'. Then, download the ruleset of the current battle competition you're going to register for. Step one is now complete. Step Two: Create a Pokemon Global Link account. The PGL is a site that maintains a profile for yourself and takes notes of your online scores. Once created, make sure to go back to the plaza and register your current game (to the PGL) from inside the castle. (Speak to the girl near the PC). Step Three: Sign-ups will be open for one week before the competition begins. If you fail to sign-up, you won't be able to participate. Log-in to the PGL and sign-up for the competition on it's direct page during this time.  Step Four: If you're signed up, then make your team. It should go in one of your Battle Boxes. You can only use one team of six (and can't edit it) for the duration of the entire competition. This will not be locked until you begin your first battle on January 27. Step Five: When the competition starts, go to the Plaza, then online, then Battle and visit the battle spot and choose 'Online Competition'. You will be thrust into your first battle and your Battle Box will be locked until the competition ends. Good luck and have fun!   For more information on the competition, please check the official Information Briefing HERE. Meanwhile, comment below and lemme know what team y'all are gonna bring to this Battle Comp. There's only a few weeks till the game is underway. 

RihannaRTT

 

Pokemon Bank | OUT NOW (Sun & Moon)

Pokemon Bank has finally been updated. From this point on - although maintenance is currently underway - Pokemon that are taken from prior games will be legal. In addition, Poke Transporter is updated too to help with the transfers from one gen to another. It should be noted that as maintenance is currently underway, it's not clear - to what extent - bank is compatible with every other game at this moment. What we do know however, is that a datamine was done recently of the update and showed that there are seven slots for Virtual Console games laid out. Currently, we have four games (Red, Blue, Yellow and Green). If Gen 2 was to be released on VC soon, that would make seven. In addition, there seems to be another entity that will at some point allow transfers from the mobile app; Pokemon Go.   You can all download Pokemon Bank and Poke Transporter now. Oh and one more thing, users of Pokemon Bank will be given exclusive access to the Mewnium-Z Z-Crystal.     xoxo. 

RihannaRTT

 

Alola Friendly | Jan 27 - 29

Welcome all to the Alola Friendly! It is the second official Battle Competition for Pokemon Sun and Moon. Those of you who have been playing competitively in December will know of the Battle of Alola; the first Sun and Moon Battle Competition. This competition follows on the heels of that one, before Pokemon Bank finally releases. The rules for this competition have been announced recently. You can read them bullet-pointed below:   The Alola Friendly is a 3v3 Single Battle format; where you can battle 15 times a day (45 in total). Pokemon will be reset (up and down) to level 50 for this competition. Only Pokemon caught in Sun and Moon between Pokedex Numbers 001-301 can be used Zygarde, Cosmog, Cosmoem, Solgaleo, Lunala, Necrozma, Magearna and all Island Scan Pokemon are banned.  Item usage is permitted but mega stones are banned.  You cannot use two Pokemon with the same dex number or two or more of the same held item.   You can read the full list of rules HERE. The competition will take place between January 27 and 29 (UTC timezones). Note that if you fail to make your fifteen battles, they will carry over to the next day; however you will not be able to battle after 23:59 UTC on January 29. So I'm sure you're all questioning yourselves on how to sign-up; if like many of us, you're new to competitive battling in Generation Seven. Well, here's an easy guide:   First and foremost, before the competition begins, go to the festival plaza. Then go online. Click Battle on the touch screen and then 'Download Rules'. Then, download the Alola Friendly ruleset. Step one is now complete. Step Two: create a Pokemon Global Link account. The PGL is a site that maintains a profile for yourself and takes notes of your online scores. Once created, make sure to go back to the plaza and register your current game (to the PGL) from inside the castle. (Speak to the girl near the PC). Step Three: Sign-ups will be open between January 19 and January 26. If you do not sign-up for the competition by the end of January 26, you won't be able to participate. Log-in to the PGL and sign-up for the competition on it's direct page during this time.  Step Four: If you're signed up, then make your team. (I'd advise putting it in a battle box). You can only use one team of six (and can't edit it) for the duration of the entire competition. This will not be locked until you begin your first battle on January 27. Step Five: When the competition starts, go to the Plaza, then online, then Battle and visit the battle spot and choose 'Online Competition'. You will be thrust into your first battle  and your Battle Box will be locked until January 29 ends. Good luck and have fun!   For more information, please check out this information page regarding the Alola Friendly. So... what you doin' then. Will you be competing? I know I will! Share some thoughts about the competition below with me. What are you thinking about using? If you have any questions, I'll answer them. Good luck everyone! 

RihannaRTT

 

#LetsPlay: The Series

Welcome all! This blog post will be a directional network for all my Let's Plays on this blog! A "Let's Play" is just what it sounds like; someone playing a game. A lot of these Let's Plays are done online; particularly by Poketubers; in a video format. However, my Let's Plays are a bit different. Instead of a visual video format; they are done in a story format. Old viewers of my blog will remember the Rising Ruby series - which was postponed after a while. I intend to - at one point - bring back this series. In addition, I aim to start other Let's Plays on this blog; with a new one coming very soon. This post here will link to all current and past series and their individual entries. Enjoy!
 

#LP1: Rising Ruby A currently unfinished series. #LP1: Rising Ruby is a playthrough of the Drayano60 hack; based on the game OmegaRuby. Drayano hacks are notorious within the Pokemon community for increasing difficulty and also the AI of trainers. He also changes select types, moves and adds in all available Pokemon into the game. You can find Drayano's drive for Rising Ruby, including the documentation of wild Pokemon locations, trainer rosters and other changes here. New episodes may be released at some point in time; but will differ in style to the first original set. This particular Let's Play follows a girl named Jenna, who has just arrived in the Hoenn region. A strange personality with varying experiences; how would she react to her new neighbour, and her first ever Pokemon partner?  Episode 1: Rare Pokemon???
Episode 2: Bug, Bug, Bug, BUG!!!
Episode 3: Roxie
Episode 4: He Can't See Without His Glasses    

RihannaRTT

 

Sun and Moon - Discussion & Gameplay Thread

WELCOME. TO. PARADISE. COUSIN!     The wait is now OVER! Pokemon Sun and Moon have arrived to the world. Currently released in Asia and Australia, it will be releasing in the USA and Canada within the next twenty-four hours. Europe sadly still has its release date of November 23rd, but don't give up hope fellow Luranti. The nine months of waiting has finally come to an end. The next chapter of Pokemon has started. And what better way to celebrate than a thread to discuss the games and document our adventures?      Comment below and let me know where you are in Alola right now? What your team is? What you're loving? What you think of the new region, new characters, new Pokemon? There's so much to discuss. Feel free to be as spoiler-filled as you like but use spoilers tags if you think you're giving away too much information. Also try and keep spoilers tagged in the main Pokéthread. I'll be updating this post with my teams and playthrough too. Let's have a great time, because we fucking deserve it! L'oreal!      OH. And, one more thing! Don't forget to SIGN UP to take part in FOTP's very own Battle Royal! We'll be doing Battle Royals occasionally over the next foreseeable future and we'd loe to experience more battle styles and mechanics by playing with others! You can find out all the details about our very own Battle Royals at the link below. In the meantime, take your time to enjoy Pokemon Sun and Moon and let us know how you're enjoying your vacation in Alola!       

RihannaRTT

 

Sun and Moon - The Battle Royal!

Hello all my little Pokemonsters! Today, we become part of a new world; a world with Pokemon Sun and Moon. I know you're all excited as this game is released to most locations worldwide within the next 24 hours. I hope you all enjoy it as much as I will. You can use the attached Discussion and Gameplay Thread on my blog to talk about the game and post your progress!  Now that we've finished with the formalities, let's talk about the reason we're all here; one of the best new features in Pokemon Sun and Moon; the Battle Royal. So what is this Battle Royal? It's a four-person battle mode where everyone battles against everyone else. You pick three Pokemon for the battle, and you get points for knocking out opponents. You also lose points for having your own Pokemon knocked out. When one trainer loses all their Pokemon, the battle ends and the results are tallied up and the winner is decided!      This will be the official follow-up to our ORAS Free-For-Alls. Therefore, we'd like to experience new battle styles and battle mechanics from all of you! Sign up below with your friend code and play in Battle Royal with us! As of right now, there are no rules for Battle Royal. However, we may decide to do themed Battle Royals - such as mono-type, or Little Cup. If we decide to go ahead with these, then the second post in this blog will be updated to include these.  Of course, I don't expect you to catch and breed your own Pokemon just for Free-For-Alls. I will be on hand, and happy to inject any Pokemon for those who sign-up. See the third post in the thread for more details on this!   
So with all of that information out of the way, you can sign up in the comments section below! We will usually message you in advance if we need extra for a Battle Royal. Or you can post here and message other players to set one up. What you need to do is simple; post your 3DS Friend Code below in the comments section and that's all you need to do! Our Battle Royal Friend-List is as follows:

BATTLE ROYAL FRIEND LIST   If you're playing in our Battle Royals, you can also upload the Battle Royal by saving the 'Battle Video' after getting the VS. Recorder and then uploading it online when that feature is available. If I'm not playing in a specific Battle Royal, someone else should upload the Battle Royal  I may request others to upload some videos if there's a limit on how many videos you can upload. You get the VS Recorder and access to Battle Videos when you reach the first Pokemon Center in Hau'oli City. In addition, you gain access to the Festival Plaza. You need to up your rank to rank 2 to gain online features in Sun and Moon. Then you should go into your settings with the person icon and change your settings for battle and trade to accept. After getting the VS Recorder, you can input the Battle Video codes below to download and view the following Battle Royals:   BATTLE ROYAL REPLAY CODES   To all my Little Luranti, enjoy Pokemon Sun and Moon coz all of you deserve it! I hope y'all decide to join us for our official forum Battle Royal. Any themed rules will be included in the second post, and the way to request injected Pokemon will be included in the third post! See y'all soon.
   

RihannaRTT

 

Sun and Moon - Final News Post

Hello. My lovelies.      In less than 48 hours, Pokemon Sun and Moon will be released in America, Australia and parts of Asia. Europe remains with the release date of November 23rd (although some French users are reporting that Amazon will deliver on November 19th for them). On Thursday, I will be updating the blog with a Discussion Thread and a Battle Royal Thread for future use. Sun and Moon discussion - including spoilers - can take place in the Discussion Thread and the Battle Royal thread will be used for future battles between the FOTP community. I'll have the game hopefully the afternoon of the 17th, and will be able to lead you all into this brand new adventure. But before that begins, we have a few "official" announcements to talk about:     The video above showcases the final trailer for Pokemon Sun and Moon. It showcases the exclusive Z-Moves that Decidueye, Incineroar and Primarina have. These are Sinister Arrow Raid, Malicious Moonsault and Oceanic Operetta respectively. They are Ghost, Dark and Water typed Z-Moves respectively. They must be used in conjunction with the signature moves of each Pokemon.  See these Z-Moves in action in Pokemon Sun and Moon!      Next. A few new Ultra Beasts have been revealed! In the trailer, we see UB03-Lighting and UB-05 Glutton. Glutton is a Dark and Dragon-type while Lighting is a pure Electric type. Corocoro was also leaked the other day showing two more Ultra Beasts; these are UB-04.  In addition another Pokemon has been revealed, but it doesn't officially reveal its name. 
  The other reveal is the official reveal of the fabulous Alolan Dugtrio and its pre-evolved form Alolan Diglett. They are both Ground and Steel-type Pokemon. They carry either Sand Veil or a new ability called Tangling Hair which lowers an opponent's speed upon contact; in the same fashion of Goodra's Gooey ability. Their hair is made from a volcanic glass surface known as 'Pele's Hair'.    That's all the news for Pokemon Sun and Moon before the games release in a couple of days. The games have also been released to reviewers today, and are currently sitting at an aggregated 88 on Metacritic with 25 critics each. It's been a whirlwind nine months, but the day is almost here. My little luranti, I wish you all farewell. 

RihannaRTT

 

My Pokemon Gym: The Fighting-Type

Welcome to a new entry in the 'My Pokemon Gym' series. This series allows me to post about my potential life as a gym leader; showcasing the Pokemon I would use at different stages of battle. We'll do these in order from my favorite to least-favorite type. As this is the final entry in the series, I want to thank everyone who commented and viewed the series and hope you enjoyed it as we move out of the era of Pokemon Gyms. Now, I'll be showcasing my talents as a master of Fighting-type Pokemon. So please sit back, and comment below! For those unsure on the series in general, I've outlined background information and the rules for the series in this following blog-post:   Gym #1 Meditite | Level 14 | Pure Power | Mach Punch, Bide, Meditate, Confusion
Machop | Level 16 | No Guard | Mach Punch, Foresight, Focus Energy, Low Sweep Favorite TM: Mach Punch Gym Leader Comment: For the first gym in a region, it needs to be easy but challenging. There's one massive threat here; Meditite. Knowing Pure Power as its ability already makes it a little bit of a challenge but not unstoppable. However letting it set up with Meditate will put you in a world of hurt when it outspeeds with Mach Punch. It's only other attacking move is Confusion so using a Ghost-type that's not weak to it like Misdreavus will net you an easy win. Machop can hit ghost-types with Foresight but needs to waste a turn first. 
  Gym #2 Meditite | Level 22 | Pure Power | Mach Punch, Meditate, Confusion, Force Palm
Machop | Level 24 | No Guard | Mach Punch, Focus Energy, Revenge, Knock Off Favorite TM: Mach Punch Gym Leader Comment: By the second gym, you should begin to have a much more varied team. Particularly ghost-types. Machop now has access to Knock Off to punish them incredibly as many trainers use held berries by this point. Meditite gains Force Palm for those instances where it already outspeeds and wants an extra bit of damage and paralysis hax. 
  Gym #3 Meditite | Level 27 | Pure Power | Mach Punch, Meditate, Confusion, Force Palm
Scraggy | Level 25 | Moxie | Feint Attack, Headbutt, Swagger, Brick Break
Machoke | Level 29 | No Guard | Mach Punch, Focus Energy, Revenge, Knock Off Favorite TM: Mach Punch Gym Leader Comment: At the third gym, the threat increases from two Pokemon to three. The third Pokemon to join this gym roster is Scraggy. A Pokemon I'm not a massive fan of to be completely honest, but it works for the gym in itself. Utilising Feint Attack to break through Psychic-types and Ghost-types and using Swagger to troll while increasing its stats with Moxie. It's not one to leave unchecked. Machop evolves into the much more useful Machoke here. 
  Gym #4 Meditite | Level 34 | Pure Power | Mach Punch, Confusion, Mind Reader, High Jump Kick
Scraggy | Level 31 | Moxie | Drain Punch, Feint Attack, Swagger, High Jump Kick
Machoke | Level 35 | No Guard | Drain Punch, Mach Punch, Knock Off, Dual Chop Favorite TM: Drain Punch Gym Leader Comment: A new TM is awarded; Drain Punch. This allows the user to restore HP to themselves after dealing damage. This is awarded to Scraggy and Machoke here. Machoke also gains access to Dual Chop for resisted opponents. Meditite and Scraggy also gain access to High Jump Kick; an incredibly powerful Fighting-type move with crash damage attached in the small chance they miss. But what's the odds of that? 
  Gym #5 Medicham | Level 36 | Pure Power | Mach Punch, Confusion, Mind Reader, High Jump Kick
Mienfoo | Level 33 | Regenerator | Meditate, Fake Out, Force Palm, Drain Punch
Scraggy | Level 34 | Moxie | Drain Punch, Feint Attack, Swagger, High Jump Kick
Machoke | Level 37 | No Guard | Drain Punch, Mach Punch, Knock Off, Dual Chop Favorite TM: Drain Punch Gym Leader Comment: The fourth addition to the gym is from my second favorite (and favorite non-legendary) Fighting-type Pokemon line; Mienfoo. Mienfoo comes in as the only main change this time around carrying Fake Out to irritate opponents, meditate to boost its stats and gain back HP with Drain Punch. In addition, your worst nightmare is beginning as Meditite evolves into Pure Power Medicham. 
  Gym #6 Medicham | Level 40 | Pure Power | Mach Punch, Zen Headbutt, Mind Reader, High Jump Kick
Mienfoo | Level 38 | Regenerator | Meditate, Fake Out, Drain Punch, Jump Kick
Scraggy | Level 38 | Moxie | Drain Punch, Swagger, High Jump Kick, Crunch
Machamp | Level 41 | No Guard | Drain Punch, Mach Punch, Knock Off, Dual Chop Favorite TM: Drain Punch Gym Leader Comment: A few small changes here. Machoke evolves into Machamp here. Medicham and Scraggy gain more powerful STAB moves in the form of Zen Headbutt and Crunch, whereas Mienfoo replaces the lesser Force Palm for the strong Jump Kick. 
  Gym #7 Medicham | Level 45 | Pure Power | Mach Punch, Zen Headbutt, Mind Reader, High Jump Kick
Mienfoo | Level 44 | Regenerator | High Jump Kick, Fake Out, Drain Punch, U-Turn
Scrafty | Level 44 | Moxie | Drain Punch, Swagger, High Jump Kick, Crunch
Machamp | Level 47 | No Guard | High Jump Kick, Mach Punch, Knock Off, Bulk Up Favorite TM: High Jump Kick Gym Leader Comment: There's a few major changes here. The first is the introduction of the new TM; High Jump Kick. A move of this nature has never been a TM before and it's clear to see why. This move is added to Mienfoo and Machamp - who usually is unable to learn this move. Mienfoo gains access to U-Turn now to play with its ability a little more. Machamp also gains Bulk Up to become a very powerful threat. Finally, Scraggy evolves into Scrafty making it very difficult to take down quickly. 
  Gym #8 Breloom | Level 50 | Effect Spore | Drain Punch, Leech Seed, Spore, Seed Bomb
Medicham | Level 53 | Pure Power | Mach Punch, Zen Headbutt, High Jump Kick, Recover
Mienshao | Level 52 | Regenerator | High Jump Kick, Fake Out, Drain Punch, U-Turn
Scrafty | Level 52 | Moxie | Drain Punch, Swagger, High Jump Kick, Crunch
Machamp | Level 55 | No Guard | High Jump Kick, Mach Punch, Knock Off, Bulk Up Favorite TM: High Jump Kick Gym Leader Comment: The final Gym team tests trainers to the extreme. A nice addition in Breloom happens here. While it doesn't yet carry its hidden ability of Technician, it carries Effect Spore instead so think twice about hitting it physically! It also likes to use Spore, Leech Seed and Drain Punch to incapacitate opponents and then heal off any damage it took. The only other changes here is the evolution of Mienfoo to Asian Icon Mienshao, and Medicham gaining Recover. 
  Gym Rematch Mienshao | Level 69 | Regenerator | Fake Out, U-Turn, High Jump Kick, Knock Off
Breloom | Level 67 | Technician | Leech Seed, Spore, Rock Tomb, Bullet Seed
Gallade | Level 65 | Justified | Swords Dance, Psycho Cut, Earthquake, Will-O-Wisp
Scrafty | Level 65 | Intimidate | Drain Punch, Poison Jab, Dragon Dance, Knock Off
Machamp | Level 68 | No Guard | High Jump Kick, Facade, Stone Edge, Bullet Punch
Medicham (M) | Level 70 | Pure Power | Ice Punch, Drain Punch, Bullet Punch, Fake Out Gym Leader Comment: The Gym-Leader rematch is meant to become the ultimate test of a Pokemon-type. We now start this battle off with Fake Out Mienshao. Her number one play for anything that isn't a ghost-type. And if you do bring a ghost-type she'll destroy it immediately with Knock Off anyway. After Fake Out, it's High Jump Kick all the way until she fears danger or gets low in health; in which case it's time for U-Turn. Next up is Breloom; now carrying Technician. This allow it to boost its Bullet Seed and Rock Tomb; a move not usually seen to often; but with a speed lowering side-effect, sees some use here. Spore and Leech Seed are as common as ever. The next Pokemon is Gallade; a new addition to the gym. Carrying Swords Dance, it sets up to sweep through teams with Psycho cut and Earthquake. It also can act as a surprising status inflicter with Will-O-Wisp making an appearance every now and then. Next up is Scrafty. Intimidating everything on the switch, it threatens switches while it sets up with Dragon Dance and then fires out Drain Punch and Knock Off and Poison Jab for those pesky fairies. The previous gym ace; Machamp returns with No Guard HJK. Enough is really said there but it can also out-prioritise fairies with Bullet Punch and use Facade if burned. Finally Medicham mega evolves and instantly uses Fake Out. It hits fairies with Bullet Punch, Flying-types with Ice Punch and restores HP with its move of choice; Drain Punch. Hope you're fighting spirit doesn't crushed. 

RihannaRTT

 

My Pokemon Gym: The Steel-Type

Welcome to a new entry in the 'My Pokemon Gym' series. This series allows me to post about my potential life as a gym leader; showcasing the Pokemon I would use at different stages of battle. We'll do these in order from my favorite to least-favorite type. For this penultimate entry, I'll be showcasing my talents as a master of Steel-type Pokemon. So please sit back, and comment below! For those unsure on the series in general, I've outlined background information and the rules for the series in this following blog-post:   Gym #1 Mawile | Level 14 | Intimidate | Metal Claw, Taunt, Fairy Wind, Bite
Honedge | Level 16 | No Guard | Metal Claw, Swords Dance, Fury Cutter, Pursuit Favorite TM: Metal Claw Gym Leader Comment: For the first gym in a region, it needs to be easy but challenging. I'll be honest and say this is probably the hardest first gym battle so far. Mawile leads with Intimidate and also has Taunt forcing opponents to attack specially to destroy her. She has Metal Claw which is the TM for this stage of the gym and has a chance of raising attack. Next up is Honedge which gains Swords Dance making it a very dangerous threat if not taken out immediately. 
  Gym #2 Mawile | Level 22 | Intimidate | Metal Claw, Taunt, Fairy Wind, Feint Attack
Honedge | Level 24 | No Guard | Metal Claw, Swords Dance, Shadow Sneak, Aerial Ace Favorite TM: Metal Claw Gym Leader Comment: By the second gym, you should begin to have a much more varied team. In case you lead with any evasion setters, Mawile gains Feint Attack to make sure she doesn't miss. Honedge gains a little bit of coverage with Aerial Ace and priority with Shadow Sneak. 
  Gym #3 Mawile | Level 27 | Intimidate | Metal Claw, Taunt, Fairy Wind, Feint Attack
Ferroseed | Level 25 | Iron Barbs | Rollout, Curse, Pin Missile, Gyro Ball
Honedge | Level 29 | No Guard | Metal Claw, Swords Dance, Shadow Sneak, Retaliate Favorite TM: Metal Claw Gym Leader Comment: At the third gym, the threat increases from two Pokemon to three. Competitive players will know the bane of the next addition; Ferroseed. So I really hope you have a special fire type, coz you're gonna need it.  It carries Curse to set up and then uses Gyro Ball for massive damage or Rollout to destroy teams. Remember Miltank? This is her now. Feel old yet? Meanwhile, if you do manage to knock her out, Honedge has boosted Retaliate as it switches in. 
  Gym #4 Mawile | Level 34 | Intimidate | Iron Head, Taunt, Fairy Wind, Crunch
Ferroseed | Level 31 | Iron Barbs | Rollout, Curse, Pin Missile, Gyro Ball
Doublade | Level 35 | No Guard | Iron Head, Swords Dance, Shadow Sneak, Iron Defense Favorite TM: Iron Head Gym Leader Comment: A new TM is awarded; Iron Head. Both Mawile and the prior Honedge now gain access to it. In addition, Honedge evolves into Doublade here. It also gains another +2 set up move with Iron Defense. Special attackers are the way to go here. 
  Gym #5 Mawile | Level 36 | Intimidate | Iron Head, Taunt, Fairy Wind, Crunch
Skarmory | Level 33 | Sturdy | Iron Head, Peck, Sand Attack, Spikes
Ferroseed | Level 34 | Iron Barbs | Rollout, Curse, Pin Missile, Gyro Ball
Doublade | Level 37 | No Guard | Iron Head, Swords Dance, Shadow Sneak, Night Slash Favorite TM: Iron Head Gym Leader Comment: The very defensive Pokemon Skarmory is added here. It also gains Sturdy as an ability to protect itself from any OHKO's by Fire or Electric type special attackers. It utilises Sand Attack and can annoy opponents with Spikes. Doublade also gains access to Night Slash. 
  Gym #6 Mawile | Level 40 | Intimidate | Iron Head, Taunt, Fairy Wind, Sucker Punch
Skarmory | Level 38 | Sturdy | Iron Head, Peck, Sand Attack, Spikes
Ferrothorn  | Level 38 | Iron Barbs | Rollout, Curse, Gyro Ball, Self Destruct
Doublade | Level 41 | No Guard | Iron Head, Swords Dance, Shadow Sneak, Night Slash Favorite TM: Iron Head Gym Leader Comment: A few small changes here. Mawile's main regular issue is her speed. It now gains access to Sucker Punch allowing her to strike first. Ferroseed evolves into Ferrothorn to absolutely stall out opponents. In a dangerous situation, it'll blow itself and the enemy to smithereens with Self Destruct. 
  Gym #7 Mawile | Level 45 | Intimidate | Iron Tail, Taunt, Sucker Punch, Stockpile
Skarmory | Level 44 | Sturdy | Iron Head, Peck, Sand Attack, Spikes
Ferrothorn  | Level 44 | Iron Barbs | Curse, Gyro Ball, Self Destruct, Power Whip
Aegislash | Level 47 | Stance Change | Iron Head, Swords Dance, Shadow Sneak, Night Slash Favorite TM: Iron Tail Gym Leader Comment: There's a few major changes here. The first is the introduction of the new TM; one of my favorite Steel-type moves that I'm sad is no longer currently a TM - Iron Tail. Mawile gains access to this new move and Stockpile to boost her own defenses. Ferrothorn finally gets a grass-STAB move in the form of the destructive Power Whip. Finally, Doublade evolves into Aegislash; Smogonsword icon. 
  Gym #8 Klefki | Level 50 | Prankster | Spikes, Foul Play, Play Rough, Heal Block
Mawile | Level 53 | Intimidate | Iron Tail, Taunt, Sucker Punch, Play Rough
Skarmory | Level 52 | Sturdy | Iron Head, Sand Attack, Air Slash, Autotomize
Ferrothorn  | Level 52 | Iron Barbs | Curse, Gyro Ball, Self Destruct, Power Whip
Aegislash | Level 55 | Stance Change | Shadow Sneak, Swords Dance, King's Shield, Sacred Sword Favorite TM: Iron Tail Gym Leader Comment: The final Gym team tests trainers to the extreme. Another Smogon icon is added to the team here; the hair-tearing inducing Klefki. Thankfully it doesn't run Parafusion yet. Instead it sets up Spikes and annoys any potion-users with Heal Block. It relies on enemies with high attack stats and destroys them with Foul Play. Mawile gains a new toy this time with STAB Play Rough. Skarmory changes a little bit gaining Air Slash and Autotomize for no real reason. Finally Aegislash gets a complete polish and makeover as it keeps Shadow Sneak and Swords Dance but adds King's Shield and Sacred Sword to its roster. 
  Gym Rematch Klefki | Level 69 | Prankster | Foul Play, Light Screen, Reflect, Thunder Wave
Lucario | Level 67 | Inner Focus | Aura Sphere, Dragon Pulse, Calm Mind, Psychic
Ferrothorn | Level 65 | Iron Barbs | Curse, Gyro Ball, Power Whip, Leech Seed
Skarmory | Level 65 | Sturdy | Spikes, Roost, Stealth Rock, Whirlwind
Aegislash | Level 68 | Stance Change | Shadow Sneak, Swords Dance, King's Shield, Sacred Sword
Mawile (M) | Level 70 | Intimidate | Sucker Punch, Iron Head, Play Rough, Stone Edge Gym Leader Comment: The Gym-Leader rematch is meant to become the ultimate test of a Pokemon-type. Klefki continues leading this team and I bet you thought it was going to abuse Calm Mind or Swagger, right? Fucking wrong. I got stuck with a Klefki in the past with Dual Screens and it was so useful, so I present Klefki with Reflect, Light Screen and Thunder Wave who then utilises Foul Play to destroy its opponents. Next up is a Pokemon who appeared on both my steel and fighting top ten lists despite being part of both types - which happen to be my least two favorite types. Lucario joins the team but is a bit interesting; it's Special. Not something you see often. It uses Calm Mind to raise its stats and has great coverage with Aura Sphere, Dragon Pulse and Psychic to remind me what type it should have been. (Fighting type? What the fuck?). Next up is Ferrothorn with a classic movepool; Curse, Gyro Ball, Power Whip, Leech Seed. Usually, I'd waste a slot on Rapid Spin or Stealth Rock but Rapid Spin is irrelevant for a Steel-mono team and for Stealth Rock... meet Skamory. Carrying Sneaky Pebbles, Spikes, and Whirlwind to toy with and irritate opponents, and then Roost to heal up any damage it takes, Skarmory is completely Taunt-bait but that's what switching out is for. Next is Aegislash, carrying the same moveset as the final gym match because, it's just that good. Finally, Mawile enters with its intimidating self and it's truly intimidating as it mega evolves into a massive threat; carrying Sucker Punch to outspeed and destroy attackers; with STAB options and Stone Edge for coverage on Fire-types. Will you even put a dent in this team? Ha. I doubt it. 

RihannaRTT

 

My Pokemon Gym: The Rock-Type

Welcome to a new entry in the 'My Pokemon Gym' series. This series allows me to post about my potential life as a gym leader; showcasing the Pokemon I would use at different stages of battle. We'll do these in order from my favorite to least-favorite type. For this particular entry, I'll be showcasing my talents as a master of Rock-type Pokemon. So please sit back, and comment below! For those unsure on the series in general, I've outlined background information and the rules for the series in this following blog-post:   Gym #1 Kabuto | Level 14 | Battle Armor | Rock Tomb, Scratch, Harden, Absorb
Lileep | Level 16 | Suction Cups | Rock Tomb, Acid, Ingrain, Confuse Ray Favorite TM: Rock Tomb Gym Leader Comment: For the first gym in a region, it needs to be easy but challenging. This rock-type gym makes you throw everything you know about battling Rock-type gyms that appear first in a region; where you'd originally spam water or grass moves. While grass moves deal with Kabuto easily, they're not great on Lileep. Stick to fighting-type moves if you have them but watch out for confuse ray and defense boosts. 
  Gym #2 Kabuto | Level 22 | Battle Armor | Rock Tomb, Scratch, Mud Shot, Sand-Attack
Lileep | Level 24 | Suction Cups | Acid, Ingrain, Ancient Power, Brine Favorite TM: Rock Tomb Gym Leader Comment: By the second gym, you should begin to have a much more varied team. And Kabuto has a varied movepool; utilising Sand Attack to troll and annoy. Mud Shot is also used for opposing Steel-types. Lileep then incomes and replaces Rock Tomb for Ancient Power. Also gaining Brine which can be dangerous in certain situations. 
  Gym #3 Kabuto | Level 27 | Battle Armor | Rock Tomb, Scratch, Mud Shot, Sand-Attack
Amaura | Level 25 | Refrigerate | Rock Tomb, Take-Down, Thunder Wave, Aurora Beam
Lileep | Level 29 | Suction Cups | Acid, Ancient Power, Brine, Giga Drain Favorite TM: Rock Tomb Gym Leader Comment: At the third gym, the threat increases from two Pokemon to three. The new addition here is the Rock and Ice-type Amaura. Tragically weak to fighting and steel, Amaura can be a bit of a surprise with an annoying Thunder Wave along with amazingly high-powered Refrigerate Take-Down. Lileep gains a new toy in the form of Giga Drain. 
  Gym #4 Kabuto | Level 34 | Battle Armor | Rock Slide, Mud Shot, Sand-Attack, Aqua Jet
Amaura | Level 31 | Refrigerate | Take-Down, Thunder Wave, Aurora Beam, Ancient Power
Cradily | Level 35 | Suction Cups | Ancient Power, Brine, Giga Drain, Gastro Acid Favorite TM: Rock Slide Gym Leader Comment: A new TM is awarded; Rock Slide. A decent Rock-type move but like most of these moves, a bit low on the accuracy side. It also has a flinch chance. Kabuto gains Aqua Jet here to outspeed and take down threats. Amaura gains Ancient Power in an attempt to boost her stats. Finally Lileep evolves into Cradily and gains Gastro Acid to toy with opponents relying on their ability. 
  Gym #5 Kabutops | Level 36 | Battle Armor | Rock Slide, Mud Shot, Sand-Attack, Aqua Jet
Archen | Level 33 | Defeatist | Double Team, Ancient Power, Acrobatics, Dragon Breath
Amaura | Level 34 | Refrigerate | Thunder Wave, Aurora Beam, Ancient Power, Avalanche
Cradily | Level 37 | Suction Cups | Ancient Power, Brine, Giga Drain, Amnesia Favorite TM: Rock Slide Gym Leader Comment: Archen is added to the roster here. Utilising Acrobatics as its move of choice. I decided to not give it Rock Slide too just because I feel it would be a bit too challenging for now. Instead it gets Ancient Power and Double Team because i'm still slightly evil. Cradily boosts her sp.Def now with Amnesia. Finally Kabuto evolves into Kabutops giving it a more useful purpose on the team. 
  Gym #6 Kabutops | Level 40 | Battle Armor | Rock Slide, Sand-Attack, Aqua Jet, Slash
Archen | Level 38 | Defeatist | Double Team, Ancient Power, Acrobatics, Crunch
Amaura | Level 38 | Refrigerate | Thunder Wave, Aurora Beam, Ancient Power, Avalanche
Cradily | Level 41 | Suction Cups | Ancient Power, Brine, Giga Drain, Amnesia Favorite TM: Rock Slide Gym Leader Comment: A few small changes here. Kabutops replaces the useless Mud Shot for Slash for neutral damage, and Archen replaces Dragon Breath for the more powerful Crunch. That's all. 
  Gym #7 Kabutops | Level 45 | Battle Armor | Sandstorm, Rock Slide, Aqua Jet, Slash
Archen | Level 44 | Defeatist | Double Team, Acrobatics, Crunch, U-Turn
Aurorus | Level 44 | Refrigerate | Sandstorm, Thunder Wave, Ancient Power, Nature Power
Cradily | Level 47 | Suction Cups | Sandstorm, Ancient Power, Brine, Energy Ball Favorite TM: Sandstorm Gym Leader Comment: A new TM is now ushered in; Sandstorm. Sandstorm is a move that sets up Sand weather for five turns - eight with a smooth rock. This sand allows rock-types to take 50% less damage from special attacks. This move is added to Kabutops, Cradily and Amaura; who has now evolved into Aurorus. Aurorus gains Nature Power, Cradily gains Energy Ball and Archen gains U-Turn here. 
  Gym #8 Aerodactyl | Level 50 | Pressure | Sandstorm, Fire Fang, Thunder Fang, Wing Attack
Kabutops | Level 53 | Battle Armor | Sandstorm, Rock Slide, Aqua Jet, Slash
Archeops | Level 52 | Defeatist | Acrobatics, Crunch, U-Turn, Rock Slide
Aurorus | Level 52 | Refrigerate | Sandstorm, Thunder Wave, Ancient Power, Nature Power
Cradily | Level 55 | Suction Cups | Sandstorm, Ancient Power, Brine, Energy Ball Favorite TM: Sandstorm Gym Leader Comment: The final Gym team tests trainers to the extreme. The final Pokemon added here is none other than the amazing Aerodactyl. Pressuring its haters while it sets up the sand, Aerodactyl threatens opponents with Wing Attack while utilising Thunder or Fire Fangs for coverage. The other major change here is the evolution of Archen into Archeops. Finally, it gains Rock Slide to smash through opponents. 
  Gym Rematch Archeops | Level 69 | Defeatist | Acrobatics, U-Turn, Earthquake, Knock Off
Corsola | Level 67 | Regenerator | Recover, Toxic, Light Screen, Reflect
Kabutops | Level 65 | Battle Armor | Aqua Jet, Stone Edge, Swords Dance, Waterfall
Aurorus | Level 65 | Refrigerate | Calm Mind, Thunderbolt, Sandstorm, Hyper Voice
Cradily | Level 68 | Storm Drain | Giga Drain, Sludge Wave, Recover, Stealth Rock
Aerodactyl (M) | Level 70 | Pressure | Aerial Ace, Roost, Stone Edge, Iron Head Gym Leader Comment: The Gym-Leader rematch is meant to become the ultimate test of a Pokemon-type. Archeops leads this rematch team. Fair bit of warning; if you are not prepared, this thing WILL sweep you. Acrobatics is ready to destroy. Knock Off is there to predict switch ins and punish item holders. Earthquake hits the types that Acrobatics resists for heavy damage and U-Turn is for getting Archeops to safety in any dangerous situations. Next up is the new Pokemon; Corsola; using Regenerator. It likes to set up Light Screen, Reflect, Toxic and then recover off the pitiful damage you deal. Taunt or a Grass/Poison type shuts it down. Kabutops is next. Opting for SD over Shell Smash to keep decent defenses, it utilises Aqua Jet for revenge kills. Aurorus boosts its stats with Calm Mind and helps the team out with Sandstorm set up. It then throws out Ice-type Hyper Voice and Thunderbolt for coverage. Next; Cradily with a new trick up her sleeve - Storm Drain. Boosting her special attack if attempted to be hit by a water-type move. It'll set up stealth rock if in the early game and giga drains with occasional sludge waves. Finally, Aerodactyl mega evolves and destroys lives and pokemon with Aerial Ace, Stone Edge, Iron Head and Roost if you're too weak to hit it. Can you smash this rock?

RihannaRTT

 

Pokemon TCG - Evolutions Booster Box

Hello to all my Little Luranti.      I know some - approximately one of you - have been eagerly waiting for this post. My evolutions booster box arrived yesterday and I opened it today with help from my niece. We photographed every card above rare value, and there was some interesting Breaks, EXs and Holos included too. You can find a full list of everything above rare value unboxed today here. Now without further ado, I present you will all the rare cards from today's unboxing:   Rares   Reverse Rares     Holofoil Rares     Secret Rares   Pokemon BREAKs   Pokemon EXs   That's all from me today. I still have the Articuno, Zapdos and Moltres Legendary Decks incoming and Wave Slasher and Electric Eye Theme Decks. I may upload little parts of these in future too. The next booster box will be opened in February. See ya then! Adios  

RihannaRTT

 

My Pokemon Gym: The Normal-Type

Welcome to a new entry in the 'My Pokemon Gym' series. This series allows me to post about my potential life as a gym leader; showcasing the Pokemon I would use at different stages of battle. We'll do these in order from my favorite to least-favorite type. For this particular entry, I'll be showcasing my talents as a master of Normal-type Pokemon. So please sit back, and comment below! For those unsure on the series in general, I've outlined background information and the rules for the series in this following blog-post:   Gym #1 Buneary | Level 14 | Run Away | Return, Defense Curl, Foresight, Baby Doll Eyes
Porygon | Level 16 | Download | Return, Conversion, Conversion2, Psybeam Favorite TM: Return Gym Leader Comment: For the first gym in a region, it needs to be easy but challenging. Normal-type Pokemon tend to be overlooked when it comes to challenge but the truth is; when a basic coverage move - especially like Return - is used from a Normal-type, it can be dangerous. Here Return has a base power of 50 giving decent damage from Buneary whereas Porygon would rather use Psybeam but won't hesitate to abuse the STAB Return if Download increases its attack. 
  Gym #2 Buneary | Level 22 | Run Away | Return, Defense Curl, Foresight, Quick Attack
Porygon | Level 24 | Download | Return, Sharpen, Psybeam, Recover Favorite TM: Return Gym Leader Comment: By the second gym, you should begin to have a much more varied team. To combat this, Buneary gains Quick Attack to follow up any returns and outspeed faster threats. Return becomes 60 base power here. Porygon gains Sharpen to continue boosting its attack stat and then recover to heal off damage. It can surprise if unprepared. Psybeam is still the move of choice for fighting-type enemies. 
  Gym #3 Buneary | Level 27 | Run Away | Return, Foresight, Quick Attack, Jump Kick
Girafarig | Level 25 | Early Bird | Return, Astonish, Assurance, Psybeam
Porygon | Level 29 | Download | Return, Psybeam, Recover, Signal Beam Favorite TM: Return Gym Leader Comment: At the third gym, the threat increases from two Pokemon to three. Return's base power creeps up to seventy five here making it an extremely powerful move at this time. Particularly when using STAB. Buneary also gains Jump Kick to hit other normal-types, steel-types, rock-types effectively. Girafarig is added to the line up with Psybeam and Assurance usage. Finally Porygon gains Signal Beam to deal with the dark-type weakness of Girafarig. 
  Gym #4 Buneary | Level 34 | Run Away | Attract, Return, Foresight, Jump Kick
Girafarig | Level 31 | Early Bird | Attract, Return, Assurance, Psybeam
Porygon2 | Level 35 | Download | Return, Psybeam, Recover, Signal Beam Favorite TM: Attract Gym Leader Comment: A new TM is awarded, the ever so annoying, cocktease inducing, 'go fuck yourself Whitney'-exclaiming power of Attract. Attract is a move that anyone who played the Johto games will know what it does; marking a 50% chance that an 'attracted' pokemon - any pokemon of the opposite gender (very hetero - poor most of y'all) - won't be able to strike. This lovely TM is added to the arsenals of Buneary and Girafarig. Heh. Arse... ahem. The only other change here is Porygon evolving to Porygon2. Oh, and by the way. The existing Return is now buffed to 90 base power because fuck you. Lel. 
  Gym #5 Buneary | Level 36 | Run Away | Attract, Return, Foresight, Jump Kick
Miltank | Level 33 | Thick Fat | Attract, Milk Drink, Rollout, Body Slam
Girafarig | Level 34 | Early Bird | Attract, Return, Assurance, Zen Headbutt
Porygon2 | Level 37 | Download | Return, Psybeam, Recover, Signal Beam Favorite TM: Attract Gym Leader Comment: Mariah Carey. That is all. 
  Gym #6 Lopunny | Level 40 | Cute Charm | Attract, Return, Foresight, Jump Kick
Miltank | Level 38 | Thick Fat | Attract, Milk Drink, Rollout, Body Slam
Girafarig | Level 38 | Early Bird | Attract, Return, Zen Headbutt, Crunch
Porygon2 | Level 41 | Download | Psybeam, Recover, Signal Beam, Discharge Favorite TM: Attract Gym Leader Comment: Better late than never, Buneary finally evolves. Return is now fully-powered for all Pokemon as Buneary gained enough happiness to evolve. Lopunny has Cute Charm instead of Run Away, so guess what? More Attract yay. Girafarig gains Crunch here but the biggest impact would be Porygon2 gaining Discharge; a move that'll be handy in very specific situations. 
  Gym #7 Lopunny | Level 45 | Cute Charm | Attract, Return, Foresight, Jump Kick
Miltank | Level 44 | Thick Fat | Attract, Milk Drink, Rollout, Body Slam
Girafarig | Level 44 | Early Bird | Tri Attack, Return, Zen Headbutt, Crunch
Porygon-Z | Level 47 | Download | Tri Attack, Recover, Signal Beam, Discharge Favorite TM: Tri Attack Gym Leader Comment: A new TM is now ushered in; Tri Attack. Now, Tri Attack is one of my ultimately favorite Normal-type moves but its current distribution is piss-poor. However, with the Virtual Console remakes being available to combine with Bank; Pokemon Sun and Moon should open it up to a new set of Pokemon... particularly Alakazam. Interesting huh? Yeah, well here I'm giving it to Girafarig and... Porygon2's evolution, Porygon-Z. There's no other changes here, and good for you.  
  Gym #8 Persian | Level 50 | Technician | Return, Play Rough, Fake Out, Taunt
Lopunny | Level 53 | Cute Charm | Attract, Return, Magic Coat, Jump Kick
Miltank | Level 52  | Thick Fat | Attract, Milk Drink, Body Slam, Heal Bell
Girafarig | Level 52 | Early Bird | Tri Attack, Baton Pass, Nasty Plot, Psychic
Porygon-Z | Level 55 | Download | Tri Attack, Recover, Signal Beam, Discharge Favorite TM: Tri Attack Gym Leader Comment: The final Gym team tests trainers to the extreme. We add Persian to the team here. This Persian gains a technician boost and always opens with Fake Out - except on Ghost-type Pokemon. It also carries Taunt as it generally outspeeds a lot of things. It then uses Return to hit hard and fast; as well as Play Rough for fighting-type destruction. Lopunny gains a new trick here; Magic Coat. Having Magic Bounce in a priority move form is pretty insane if she suspects an incoming Will-O-Wisp. Meanwhile if she does end up forgetting about it and getting statused, hell has already frozen over as Miltank adds Heal Bell to its roster of things to piss everyone except me off. Finally Girafarig becomes specially-oriented and uses Nasty Plot. How fun is it to baton pass that to a recovering Porygon-Z? You wish you could have this much fun. 
  Gym Rematch Persian | Level 69 | Technician | Fake Out, Taunt, U-Turn, Gunk Shot
Wigglytuff | Level 67 | Competitive | Ice Beam, Thunderbolt, Dazzling Gleam, Stealth Rock
Miltank | Level 65 | Thick Fat | Milk Drink, Heal Bell, Earthquake, Curse
Girafarig | Level 65 | Sap Sipper | Baton Pass, Psyshock, Calm Mind, Hyper Voice
Porygon-Z | Level 68 | Download | Recover, Tri Attack, Thunder Wave, Dark Pulse
Lopunny (M) | Level 70 | Limber | High Jump Kick, Return, Fake Out, Fire Punch Gym Leader Comment: The Gym-Leader rematch is meant to become the ultimate test of a Pokemon-type. For this gym rematch we open with Persian. Continuing its shenanigans with Fake Out and Taunt, it can then U-Turn out to do this as often as it likes. Gunk Shot is a powerful move and unsuspected in many cases. The next Pokemon is a new one; Wigglytuff. Utilising Competitive can throw people off guard as they try to lower one stat only to find Wigglytuff becoming a powerhouse with BoltBeam and Dazzling Gleam for coverage. It also likes to set Stealth Rocks up for fun. Speaking of fun, Miltank returns. This fat cow likes to curse at its opponents and then throw out incredibly strong Earthquakes; along with its fun Milk Drink and Heal Bell uses. Flying-types and Levitate-users will have no problem avoiding its attacks but Miltank may just stall you out for fun. Girfarig gains Sap Sipper and while its not a physical Pokemon, this does grant it an immunity and it could still baton pass this attack boost to another Pokemon.. like +1 Mega Lopunny? Hehe. In addition it gains Calm Mind to boost its special attack and defense and then go for max damage with Hyper Voice or Psyshock. Porygon-Z appreciates a Calm Mind-Pass too and likes to toy with opponents utilising Thunder Wave and Recover along with Tri Attack and Dark Pulse. Finally, Lopunny waifu-evolves and likes to destroy the hearts and bodies of its enemies with Fake Out followed by Return, High Jump Kick and occasionally Fire Punch. You just can't help falling in love with this team. 

RihannaRTT

 

Pokemon TCG - Evolutions Theme Decks & Deck Collection

'Ello.
    Today. I'm bringing you something very special; something that I haven't yet posted here on 'The Wonderful World of Pokemon'. It's a brand new era and a brand new chapter for this untold story. To sum the story up, I used to collect Pokemon Trading Cards as a child until I was around eleven and then sold them. However, with the success of the franchise this year, I've been able to get my niece and - to some extent - nephew hooked on the series. And I intend to further "brainwash" - according to some of you - my niece this Christmas by getting her a Nintendo 3DS and Pokemon Moon. However a month or two ago, she suddenly turned up with some Pokemon cards and I instantly set out to get some for when she's around.      However. I must say. Collecting these - even small amounts - of cards, have brought back memories and one new set more than any has hurt me in the feels. Pokemon: Evolutions. "Evolved" cards from the original Base Set - printed almost twenty years ago. At first, I was just planning on buying theme decks so we could play together while she's around, but something changed in me last night, and while I'm not going to be doing any serious collecting, trading or battling - you can find me on PTCGO at RihannaRTT though - I've sort of decided to buy a full booster box of thirty six booster packs every 3 months when a new set comes out. For how long, I continue this? I don't know. In addition, I'll continue buying theme decks. As of yesterday, my theme deck collection was the following:     Without further ado, I'll now explain this series. The Pokemon TCG series here will revolve around my acquisitions of various packs. As stated previously, I have bought a booster box for Pokemon Evolutions - due to arrive tomorrow - but I'll probably wait till Saturday to open and document it as the kids are meant to be visiting them, so they can help with the second blog entry. In addition, I've also bought the two theme decks from the XY:Break era that I am missing; Wave Slasher (Greninja) and Electric Eye (Zapdos) and pre-ordered the Legendary Battle Decks with Articuno-EX, Zapdos-EX and Moltres-EX. When these come, I'll do another post. However, the post today is the two theme decks - Mewtwo Mayhem and Pikachu Power - from Pokemon: Evolutions.   
  I don't know how this feels for anyone else but instantly seeing the Mewtwo card on the front of Mewtwo Mayhem made me feel things as it was one of my favorite cards as a child - although, albeit a bit useless. I remember the Pikachu art fondly too. I decided to save the best for last and therefore open the series mascot's very own theme deck first. The cards below showcase all the Pokemon featured in the Pokemon cards. The regional bug designs struck me as I had many of those when I was younger.   
  Finally. I moved onto the Mewtwo deck. Even just opening it gave me such thrills as it was the sole reason I became so excited in doing this as a series. After gawking at Mewtwo's beauty for however long, I realised that I legitimately recognise the art of at least 90% of these cards. The cards below are the Pokemon found in the Mewtwo Mayhem theme deck.   
  That's all I have to report with today's first ever entry in this Pokemon TCG series, but I'm going to make this a running thing. Usually it'll be every 3 months when new sets come out as I have decided I'm not going to look for sets before XY: Break. So outside of the booster box for Evolutions this weekend, the Legendary Battle decks and the two decks I'm missing, everything else will be from the Sun and Moon sets next year. During that time, these entries are likely to be every 3 months except in circumstances where extra theme decks get issued. I know today's entry isn't particularly interesting since all the cards are guaranteed, however this weekend, I'll try and be as suspenseful as I can. Enjoy and see ya then!   

RihannaRTT

 

My Pokemon Gym: The Dark-Type

Welcome to a new entry in the 'My Pokemon Gym' series. This series allows me to post about my potential life as a gym leader; showcasing the Pokemon I would use at different stages of battle. We'll do these in order from my favorite to least-favorite type. For this particular entry, I'll be showcasing my talents as a master of Dark-type Pokemon. So please sit back, and comment below! For those unsure on the series in general, I've outlined background information and the rules for the series in this following blog-post:   Gym #1 Houndour | Level 14 | Flash Fire | Taunt, Ember, Smog, Roar
Sneasel | Level 16 | Keen Eye | Taunt, Quick Attack, Feint Attack, Icy Wind Favorite TM: Taunt Gym Leader Comment: For the first gym in a region, it needs to be easy but challenging. I'd actually say this is the most challenging first gym yet. These two Pokemon are both incredibly great for NFE; particularly Sneasel. Houndour counters Sneasel's Ice-weakness brilliantly. However, Rock and Fighting-types are the best option to take down this gym. Don't rely on status moves as both carry Taunt and are not afraid to use it. Watch out for burns and speed reduction too. By claiming victory, you'll be awarded with the TM for Taunt. 
  Gym #2 Houndour | Level 22 | Flash Fire | Taunt, Ember, Smog, Bite
Sneasel | Level 24 | Keen Eye | Taunt, Feint Attack, Icy Wind, Metal Claw Favorite TM: Taunt Gym Leader Comment: By the second gym, you should begin to have a much more varied team. Therefore a few changes happen here. Houndour finally gains a Dark-type STAB move in Bite; and Sneasel gains access to Metal Claw to cripple Fairy and Rock types. 
  Gym #3 Houndour | Level 27 | Flash Fire | Taunt, Ember, Smog, Bite
Sableye | Level 25 | Keen Eye | Taunt, Night Shade, Feint Attack, Fake Out
Weavile | Level 29 | Pressure | Feint Attack, Icy Wind, Metal Claw, Hone Claws Favorite TM: Taunt Gym Leader Comment: At the third gym, the threat increases from two Pokemon to three. The little bitch known as Sableye gets added here; carrying Fake Out to annoy its first opponent followed by Taunt, Night Shade or Feint Attack. This also helps the gym in general as Sableye is immune to the massive fighting-type threat. Meanwhile, Sneasel evolves into the amazingly destructive Weavile and gains Hone Claws. Take the time while it sets up to destroy it, coz you won't get another chance. 
  Gym #4 Houndoom | Level 34 | Flash Fire | Dark Pulse, Taunt, Smog, Fire Fang
Sableye | Level 31 | Keen Eye | Fake Out, Knock Off, Shadow Claw, Confuse Ray
Weavile | Level 35 | Pressure | Icy Wind, Metal Claw, Hone Claws, Night Slash Favorite TM: Dark Pulse Gym Leader Comment: A new TM is awarded, the convulsing Dark Pulse. It is also added to a specific Pokemon this time around; Houndoom, the evolution of Houndour. Houndoom effectively utilises this as its move of choice but also gains Fire Fang for various coverage options. Sableye switches everything up here and confuses targets with Confuse Ray while punishing item holders with Knock Off. Weavile gains the deadly Night Slash to rip through opponents. 
  Gym #5 Houndoom | Level 36 | Flash Fire | Dark Pulse, Taunt, Thunder Fang, Fire Fang
Umbreon | Level 33 | Synchronise | Sand Attack, Confuse Ray, Assurance, Moonlight
Sableye | Level 34 | Keen Eye | Fake Out, Knock Off, Shadow Claw, Zen Headbutt
Weavile | Level 37 | Pressure | Icy Wind, Metal Claw, Hone Claws, Night Slash Favorite TM: Dark Pulse Gym Leader Comment: From three to four. The king of stall; Umbreon joins the ranks here. It carries sand attack and confuse ray to utterly toy with opponents, and utilises Moonlight to heal off any attacks that do get through; whilst hitting back doubly hard with Assurance. Meanwhile Houndoom now gains Thunder Fang to hit Water-types and Sableye gains Zen Headbutt to effectively stomp down the Fighting-types. 
  Gym #6 Houndoom | Level 40 | Flash Fire | Dark Pulse, Taunt, Thunder Fang, Fire Fang
Umbreon | Level 38 | Synchronise | Sand Attack, Confuse Ray, Assurance, Moonlight
Sableye | Level 38 | Keen Eye | Fake Out, Knock Off, Shadow Claw, Zen Headbutt
Weavile | Level 41 | Pressure | Icy Wind, Metal Claw, Hone Claws, Night Slash Favorite TM: Dark Pulse Gym Leader Comment: No changes occur here outside of a few level increases. Bai. 
  Gym #7 Houndoom | Level 45 | Flash Fire | Dark Pulse, Taunt, Thunder Fang, Fire Fang
Umbreon | Level 44 | Synchronise | Assurance, Last Resort
Sableye | Level 44 | Keen Eye | Fake Out, Knock Off, Shadow Ball, Foul Play
Weavile | Level 47 | Pressure | Sucker Punch, Icy Wind, Metal Claw, Hone Claws Favorite TM: Sucker Punch Gym Leader Comment: A new TM is now ushered in... Sucker Punch. The one move I despise most since its introduction, but as a wise man once said... "always win; and if you can't win, cheat". Umbreon's moveset reduced to two as it follows the same Last Resort strategy the other eeveelutions in prior gyms did. Sableye utilises the more powerful Shadow Ball this time and gains Foul Play to strike heavy hitters unexpectedly. Finally Weavile gains Sucker Punch, causing deadly damage to threats that don't think it through first. 
  Gym #8 Zoroark | Level 50 | Illusion | Sucker Punch, Dark Pulse, U-Turn, Taunt
Houndoom | Level 53 | Flash Fire | Dark Pulse, Taunt, Thunder Fang, Fire Fang
Umbreon | Level 52 | Synchronise | Assurance, Last Resort
Sableye | Level 52 | Keen Eye | Fake Out, Knock Off, Shadow Ball, Foul Play
Weavile | Level 55 | Pressure | Sucker Punch, Icy Wind, Metal Claw, Hone Claws Favorite TM: Sucker Punch Gym Leader Comment: The final Gym team tests trainers to the extreme. And the first Pokemon here is... a new Weavile? JK, it's a Zoroark. It utilises the previous power of Taunt to shut down statuses, and U-Turns away to safety if need be. In addition, it can run Sucker Punch to outspeed and damage threats. The rest of the team remains the same outside of massive level buffs. How will you claim victory?
  Gym Rematch Weavile | Level 69 | Pressure | Poison Jab, Fake Out, Ice Punch, Knock Off
Houndoom | Level 67 | Flash Fire | Nasty Plot, Flamethrower, Will-O-Wisp, Destiny Bond
Umbreon | Level 65 | Synchronise | Moonlight, Toxic, Foul Play, Heal Bell
Zoroark | Level 65 | Illusion | Focus Blast, Grass Knot, Extrasensory, Sucker Punch
Hydreigon | Level 68 | Levitate | U-Turn, Dark Pulse, Earth Power, Draco Meteor
Sableye (M) | Level 70 | Prankster | Shadow Ball, Foul Play, Calm Mind, Recover Gym Leader Comment: The Gym-Leader rematch is meant to become the ultimate test of a Pokemon-type. Starting this battle off, we use the gym's previous ace; Weavile. Hitting hard and fast, he immediately uses Fake Out. Then punishing any item uses, he follows up with Knock Off. Ice Punch is there for after uses and Poison Jab is used to annihilate Fairy-types. Houndoom returns next with Nasty Plot to boost its stats and Will-O-Wisp to hinder physical hitters. If it finds itself in trouble, it'll throw out a Destiny Bond and take its opponent down with it. The king of stall Umbreon utilises Moonlight and Heal Bell to heal itself and then remove statuses from the team; whilst using Toxic to status opponents. It punishes any physical set-ups with Foul Play. Zoroark will appear next as a Sableye, and has a very varied movepool of Focus Blast, Grass Knot and Extrasensory; all whilst still carrying Sucker Punch. The new Pokemon added here is Hydreigon; a switch in on any predicted Earthquake. Utilising U-Turn, he can zip right back out if he decided not to decimate his opposition with Dark Pulse, Earth Power or the intense Draco Meteor. Finally, Sableye mega evolves into a Magic Bouncing little cunt. Utilising Calm Mind, he bulks up to incredible levels and punishes any physical opponents with Foul Play. Got him down to below half? What a shame. Recover. See you in 2060. Adios. 

RihannaRTT

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