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RihannaRTT last won the day on December 26 2015

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About RihannaRTT

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  • Birthday 05/14/1996

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  1. Sign ups are coming in September but I'm not saying the exact date (I will be away Sep 10 - Sep 21, so figure it out for yourself ) Remember that you won't be able to take an artist someone picked in A unless they choose to give them up. A and B season's are connected
  2. Discussion

    No lies were told I was originally going to ask which acoustic songs and then I saw Malibu and SOTT and was like oh yeah, for sure. Would love for my faves to serve a Joanne too tbh. so much respect for ha
  3. we give you a week for sign ups.
  4. they cant btw. u had her for the A season, u'll keep her for the B season unless you give her up. now, next year ... you'll need to fight again in A for ha.
  5. Me thinking up the challenges and realising that #PI will once again bring people together...
  6. Other

    I always stan for these Rico bb
  7. can we plz make this a hit again. Who else remembers that KatyMileyNickiGa or whatever that shot Demi or Xtina in the boob? The cat murdered Americunt then bought Applause twice on its payphone. Gaga pulled a hip muscle while breaking Madonna's
  8. Celeb News

  9. Album

    come thru mom. Soul record here we come
  10. The Rock-Type Tourney

    Welcome, Pokemonsters, to one entry of The Type Tourneys blog series. This series is a theoretical series based on the idea of an in-game Friendly Competition where only Pokemon of one given type can compete. Each entry in the series will detail a general overview of the type and my predictions for what the main competitors and top tier threats in the tier. You guys can then discuss with me and tell me if you think I'm right, wrong or missed something crucial. More information on the series can be found at this link. The general rules for each tournament would be as follows: Double Battles Format; Bring 6, Use 4 All Pokemon allowed; Includes Legendary and Mythical Pokemon All Moves, Abilities and Items are allowed; Includes Type-Changing Moves and Abilities Duplicate Pokemon and Items are allowed. (Due to restrictions, as we probably won't be able to officially ban them) No Smogon Clauses; i.e. Sleep Clause, Recovery Clause, OHKO Clause, etc. Pokemon with type-varying Forms may only participate in the correct Type Tourney; i.e. Alolan Vulpix only in Ice and Arceus-Ghost only in Ghost, etc. Mega-Form Pokemon are regulated by their base form; i.e. Mega Gyarados (Mega: Water/Dark, Base: Water/Flying) is allowed in Water and Flying, but NOT in Dark, etc. Average Stats: 66 HP, 91 Atk, 107 Def, 60 SpA, 74 SpD, 51 Spe Weaknesses: Resistances: Without further ado, let's begin the discussion on the Rock-Type in itself. As seen above, the Rock-Type is essentially a very ugly physically-based type. Therefore, Special moves could be more prevalent than in the other type tourneys; but only from good users of special attacks. It's also important to note that Sandstorm - and by association Sand Stream - will boost the special defense of all Rock-Types by 50%. The speed stat is also very low, meaning that fast mons will generally have an advantage - except in certain Trick Room situations. Finally, we see which attack types could be run extensively in this tournament. It's also important to note that Rock-type attacks are neutral on Rock-Type Pokemon; so the STAB boost could come in handy, in certain cases. Let's look at some of the picks for major threats: Arceus (Rock) While allowing Legendary and Mythical Pokemon may end up being controversial, it's only fair to have a proper type showdown with them all included. And unsurprisingly, Arceus is possibly one of the major players. The first reason is that it has the highest BST of all Rock-Types, sitting at a 720 base total. Arceus is also extremely unpredictable because its movepool is so chock-full of coverage moves; it gets moves for each of the types that Rock is weak to; Surf/Aqua Tail/Waterfall (Water), Energy Ball/Giga Drain/Bullet Seed (Grass), Earthquake/Earth Power (Ground), Brick Break/Focus Blast (Fighting) and Iron Head / Flash Cannon (Steel). It also gets set-up potential with Swords Dance, Cosmic Power or Calm Mind, the ability to burn opposing threats with Will-O-Wisp, the potential to ruin Sand-users with Sunny Day or Rain Dance. In addition, it gets various methods of speed control - a very important ability in doubles - with Tailwind, Trick Room and Bulldoze or Icy Wind. It's one drawback is that Arceus can only run one of two items; Stone Plate or Rockium-Z. Rockium-Z will not affect Judgement's type but it does get Stone Edge and Rock Slide if it wants a STAB move. This does make it predictable and lowers the potential for using Z-Moves of other types, or running various berries, leftovers or choice items, but even still, Arceus looks to be one of the most threatening Pokemon here; for sure. Diancie Another mythical Pokemon that could be extremely scary. Diancie has absolutely insane bulk; with 150 Defense and Special Defense. However it is outclassed by a few other Pokemon in the highest Defense stat category, and outclassed by Shuckle for Special Defense. Then, you look at Diancie's attacking capabilities with both Special and Physical hits having a base 100 stat. Now, type-wise, she's not brilliant for offensive-types. The only real super-effective type she gets is Ground - with Earth Power. Earth Power will not hit the Rock and Flying dual-type Pokemon in this Tournament, but Rock-type moves such as Power Gem and Diamond Storm will hit them super-effectively. In addition, Diancie gets STAB Moonblast; something which can be used to hit threats like Tyranitar and Terrakion for extreme damage. Other options include Dual Screens, Calm Mind, Heal Bell and oh yeah... Trick Room. Diancie has a speed stat of 50 which makes her the joint-slowest user of Trick Room. Oh and by the way, Mega Diancie, if you want her, has the highest base Special Attack (by a good 33 points) of all Rock-Type Pokemon. Who needs coverage after all? Terrakion Close Combat, hi. That's basically it. Terrakion has an insane 129 base attack and a very fast 108 speed. With Close Combat hitting the majority of the tournament for high power super-effective damage, Earthquake and Iron Head hitting the rest, and then comes the options of a Rock-STAB move, Protect, Substitute, Swords Dance or even Taunt. While some Pokemon like Mega Diancie outspeed Terrakion, a scarfed Terrakion will always outspeed Diancie and has a 4x effective move in Iron Head. It's also important to remember that in Doubles, Justified can be very scary particularly with the new Dark-type move; Brutal Swing, to boost Terrakion's power. In general, Terrakion is a Pokemon that has one job, and does it well. But that's all it needs. Sand Stream Sand Stream is an ability that creates an auto-sandstorm for five turns whenever the Pokemon who holds it enters battle. Sandstorm is known to chip away health from Pokemon that aren't Rock, Ground or Steel-type. The problem here is that every single Pokemon is Rock-type; so why use it? Because Sand also boosts the SpDef stat of Rock-Types by 50%. This could be used in combination with physical hitters to allow you to hit your opponent hard with physical hits, while they struggle to take your Pokemon out with Special moves. Tyranitar, in particular, is probably a better choice since it also has a Mega Form which has the second highest base-Atk of all Rock-Types (and only beaten by 1 point). It also gets Dragon Dance; a move that can be scary if left unchecked. However, if the 4x weakness to any Fighting-type move puts you off, then Gigalith is a nice alternative. Flying-Types This is probably a shocking option because Rock/Flying types are automatically weak to STAB Rock moves making them a huge target. However, not all Pokemon tend to run Rock moves if they think they can get away with coverage moves only. Also, a lot of Rock-types may just carry Earthquake; a move that these are immune to. Aerodactyl is the fastest Rock-type Pokemon of all, and it's mega evolution has an even higher Speed-stat; and gains Tough Claws. It can also run Earthquake and Aqua Tail itself, and gains the move Sky Drop - which while Not Very Effective on Rock-Types - will negate opponent's moves if used correctly. Tailwind is also a nice option to set up speed in difficult situations for the rest of the team. Minior and Archeops can be useful too but Aerodactyl seems like the best pick here. Cradily Perhaps a shocking pick here, because Cradily is not the strongest, nor the fastest, nor the slowest, nor the bulkiest. But, what Cradily does have going for it, is that it's the only Pokemon with a STAB Grass-type move in the Tournament. In addition, it also gets the Storm Drain ability which makes it immune to Water-type moves. Cradily gets STAB on the likes of Giga Drain, Energy Ball or Seed Bomb, as well as getting a Water-type move in Brine and both Earth Power and Earthquake for coverage. It can also set up major defenses with the likes of Barrier or Amnesia, can sit behind a Substitute, can Toxic foes and stall them with Synthesis or Recover, and it can even pull out Mirror Coat if your opponent tries to hit it with special moves. It's the one to watch here, honestly. Aggron I can hear you all gasping and serving severe confusion after this choice. You'll be immediately trying to clock me with the possiblity of a 4x hit from Ground or Fighting types. While, yes, that's true, it's also not. Aggron has a Mega Evolution; and when it mega evolves, it loses its rock-type. This makes it pure Steel-type and it has the ability Filter, which reduces damage to 3/4 by super effective hits. Not to mention, it ties Shuckle for the highest Defense stat in the tier and carries STAB Heavy Slam or Iron Head off an insane 140 base attack. While specially, it's not outstanding, it can certainly be clutch if there's mainly physical hitters on opposing teams. Water-Types Water is super-effective on Rock... that's it. Having a STAB water-move is going to - likely - be more useful than having a non-STAB one. In addition, these guys also only take neutral damage from a Steel-type move. However, they do take 4x damage from Grass-type users, either in the form of Cradily, or others using non-STAB Grass-Type moves. Realistically, Omastar looks to be the best bet here, with the option of Shell Smash, and then a complete sweep with its massive Special Attack stat, combined with STAB from Hydro Pump and the likes of Ice Beam or Earth Power to hit Cradily hard. The others could find their uses too if more bulk, or more physical preference is needed. Sturdy All of the above have the potential for one of the most annoying abilities in the entire game of Pokemon; Sturdy. I'm sure those of you who've played a game from Gen 5 onwards know exactly what I'm talking about. Before Gen 5, Sturdy only activated on OHKO moves like Horn Drill. But since then, Sturdy became the bane of everyone's existence by guaranteeing survival from the first hit - almost like a focus sash. Now, a lot of these Pokemon have major weaknesses that can be played around, but never underestimate the threat of a Sturdy Pokemon who could set up something with their turn to allow other teammates to shine through. Niche Picks These two have been grouped together because they're going to tend to be niche picks. Rampardos has the highest base Attack of all Rock-type Pokemon and also carries the insane Sheer Force ability. Pairing this with a Life Orb allows Rampardos to increase his damage output by 1.69x without taking recoil - from moves that have added effects; such as Iron Head. However, it is a slow Pokemon, and even with a scarf, will not outspeed the fastest threats. Unfortunately a lot of Rock-types are slower than it and it maybe can't do the job either in Trick Room. Whereas Nihilego is a decently fast Pokemon with the second highest base Special Attack of all Rock-types (second to Mega Diancie). The main draw here would be the use of Beast Boost, the move Grass Knot to hit most Rock-types, and then Thunderbolt to hit Fliers and Hidden Power Ground or Fighting for Steel-types; for lack of a better option. It also does get Brutal Swing to pair with Terrakion, and Toxic Spikes can be extremely annoying to deal with. However, Nihilego is frail defensively and is 4x weak to the likes of Earth Power and Earthquake. Both of these can work with support, or can support teammates, but aren't the absolute top tier here. So, tell me what you think? Am I spot on, did I miss something, do you disagree? What team would you think about running in a Rock-type Tourney; if we ever got the feature updated in a future game. Let me know down below bbs. Next up is the Water-type; see ya then!
  11. PM your 12 fave artists ranked from 1 (fave) to 12 (12th fave). Simples.
  12. Hello, my fellow Pokemonsters! As we wait for Ultra Sun and Moon, let me tell you about a feature of Pokemon Sun and Moon. It's called "Friendly Competitions". One of the features I forgot about for a while as it wasn't in effect immediately, and came out later with a PGL update. The PGL is known as the Pokemon Global Link where you connect your game to through Festival Plaza and it keeps records of your playthrough and your participation in the official Online Competitions (such as Tiny Tourney and Weakness Cup). But it also hosts a setting called Friendly Competitions. The screen on the PGL for which can be seen below: In theory, this seemed like an absolutely brilliant idea which could spawn creativity and longevity for the game. But in actuality, it's worse than a Verlisfy moveset. The main cause of this is the absolute lack of creativity. With this feature, when it comes to selecting eligible Pokemon, you are only able to select between Alola Dex or National Dex, and decide whether Major Legends can be included or not. That's all. Oh and you can select whether you allow items, disallow them, and the same for Mega Stones, and I believe Z-Crystals. Wow, so... extensive. I don't like attacking GameFreak coz they do a great job and people whine about the most asinine things, when they've never actually put out a game that I don't like... but this was honestly so badly done. A brilliant concept with terrible execution. So... how do they fix it? Well, here's what I'd like them to do. They should have an actual filter for Pokemon on a 1 by 1 basis, that allows you to go through the whole National Dex and choose which Pokemon are allowed and disallowed by clicking on them. And they should make sure not to restrict it either (i.e. don't try a "you can only ban 100 pokemon" feature mess). Ideally, they'd do the same with Items, but it's not required. Of course, they could do the same for every ability and move in the game too but that's just... much. I'm only really interested in the Dex Selector tbh - and maybe items in some cases. If this doesn't end up being added to in Ultra Sun and Moon, well that's a shame, but if they do expand on it, I'll be a very happy boi. I'm sure that most of you are asking yourselves what the point of this "series" is, at this point, or just wishing I'd stop typing endlessly, but poor you, I'm not going to. However, I will explain the reason and it's something I've been thinking about for a while. Whether or not this feature gets updated in USUM is irrelevant, but if it does get added, maybe it's something we can actually do. I was thinking of - as the blog post's title suggests - a Type Tourney; where in each one you can only use Pokemon of that one type. In general, the rules for each type tourney would be something like this: Double Battles Format; Bring 6, Use 4 All Pokemon allowed; Includes Legendary and Mythical Pokemon All Moves, Abilities and Items are allowed; Includes Type-Changing Moves and Abilities Duplicate Pokemon and Items are allowed. (Due to restrictions, as we probably won't be able to officially ban them) No Smogon Clauses; i.e. Sleep Clause, Recovery Clause, OHKO Clause, etc. Pokemon with type-varying Forms may only participate in the correct Type Tourney; i.e. Alolan Vulpix only in Ice and Arceus-Ghost only in Ghost, etc. Mega-Form Pokemon are regulated by their base form; i.e. Mega Gyarados (Mega: Water/Dark, Base: Water/Flying) is allowed in Water and Flying, but NOT in Dark, etc. In short, even though these may not happen in USUM or ever in the future, this series will be a theoretical-based series, where I will be going through each of the potential Type-Tourneys and identifying what I believe would be top-tier threats and the most prominent Pokemon in the tier; almost like a prediction, and y'all can discuss each one and tell me if you think I'm right or wrong. But how, oh how, will I determine which order we're going in? Well, I have the perfect solution... Meet a particular set of very well liked, respected and famous characters. The Gym Leaders. Each Gym Leader in Pokemon also has their own specific type. And why not go in the same order that these Gym Leaders appear throughout the regions. The first two games alone have 16 differently typed Gym Leaders, with X & Y adding a Gym Leader for the fairy-type; which leaves one type without a Gym Leader (do you know which?) - which will be done last. The order of the gym leaders, and the links to each of the future posts, can be found below: The Rock-Type Tourney The Water-Type Tourney The Electric-Type Tourney The Grass-Type Tourney The Poison-Type Tourney The Psychic-Type Tourney The Fire-Type Tourney The Ground-Type Tourney The Flying-Type Tourney The Bug-Type Tourney The Normal-Type Tourney The Ghost-Type Tourney The Fighting-Type Tourney The Steel-Type Tourney The Ice-Type Tourney The Dragon-Type Tourney The Fairy-Type Tourney The Dark-Type Tourney See ya there!